|
332 | 332 | <summary>Restricts a vector between a minimum and a maximum value.</summary>
|
333 | 333 | <returns>The restricted vector.</returns>
|
334 | 334 | <remarks>To be added.</remarks>
|
| 335 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.Clamp(`0,`0,`0)" /> |
335 | 336 | </Docs>
|
336 | 337 | </Member>
|
337 | 338 | <Member MemberName="ClampNative">
|
|
367 | 368 | <summary>To be added.</summary>
|
368 | 369 | <returns>To be added.</returns>
|
369 | 370 | <remarks>To be added.</remarks>
|
| 371 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.ClampNative(`0,`0,`0)" /> |
370 | 372 | </Docs>
|
371 | 373 | </Member>
|
372 | 374 | <Member MemberName="CopySign">
|
|
400 | 402 | <summary>To be added.</summary>
|
401 | 403 | <returns>To be added.</returns>
|
402 | 404 | <remarks>To be added.</remarks>
|
| 405 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.CopySign(`0,`0)" /> |
403 | 406 | </Docs>
|
404 | 407 | </Member>
|
405 | 408 | <MemberGroup MemberName="CopyTo">
|
|
630 | 633 | <summary>To be added.</summary>
|
631 | 634 | <returns>To be added.</returns>
|
632 | 635 | <remarks>To be added.</remarks>
|
| 636 | + <inheritdoc cref="M:System.Numerics.Vector4.Cos(System.Numerics.Vector4)" /> |
633 | 637 | </Docs>
|
634 | 638 | </Member>
|
635 | 639 | <Member MemberName="Create">
|
|
756 | 760 | <summary>To be added.</summary>
|
757 | 761 | <returns>To be added.</returns>
|
758 | 762 | <remarks>To be added.</remarks>
|
| 763 | + <inheritdoc cref="M:System.Numerics.Vector4.DegreesToRadians(System.Numerics.Vector4)" /> |
759 | 764 | </Docs>
|
760 | 765 | </Member>
|
761 | 766 | <Member MemberName="Distance">
|
|
1034 | 1039 | <summary>To be added.</summary>
|
1035 | 1040 | <value>To be added.</value>
|
1036 | 1041 | <remarks>To be added.</remarks>
|
| 1042 | + <inheritdoc cref="P:System.Numerics.Vector4.E" /> |
1037 | 1043 | </Docs>
|
1038 | 1044 | </Member>
|
1039 | 1045 | <Member MemberName="Epsilon">
|
|
1061 | 1067 | <summary>To be added.</summary>
|
1062 | 1068 | <value>To be added.</value>
|
1063 | 1069 | <remarks>To be added.</remarks>
|
| 1070 | + <inheritdoc cref="P:System.Numerics.Vector4.Epsilon" /> |
1064 | 1071 | </Docs>
|
1065 | 1072 | </Member>
|
1066 | 1073 | <MemberGroup MemberName="Equals">
|
|
1240 | 1247 | <summary>To be added.</summary>
|
1241 | 1248 | <returns>To be added.</returns>
|
1242 | 1249 | <remarks>To be added.</remarks>
|
| 1250 | + <inheritdoc cref="M:System.Numerics.Vector4.Exp(System.Numerics.Vector4)" /> |
1243 | 1251 | </Docs>
|
1244 | 1252 | </Member>
|
1245 | 1253 | <Member MemberName="FusedMultiplyAdd">
|
|
1359 | 1367 | <summary>To be added.</summary>
|
1360 | 1368 | <returns>To be added.</returns>
|
1361 | 1369 | <remarks>To be added.</remarks>
|
| 1370 | + <inheritdoc cref="M:System.Numerics.Vector4.Hypot(System.Numerics.Vector4,System.Numerics.Vector4)" /> |
1362 | 1371 | </Docs>
|
1363 | 1372 | </Member>
|
1364 | 1373 | <Member MemberName="Item">
|
|
1544 | 1553 | <summary>To be added.</summary>
|
1545 | 1554 | <returns>To be added.</returns>
|
1546 | 1555 | <remarks>To be added.</remarks>
|
| 1556 | + <inheritdoc cref="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Numerics.Vector4)" /> |
1547 | 1557 | </Docs>
|
1548 | 1558 | </Member>
|
1549 | 1559 | <Member MemberName="Lerp">
|
@@ -1602,6 +1612,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1602 | 1612 |
|
1603 | 1613 | ]]></format>
|
1604 | 1614 | </remarks>
|
| 1615 | + <inheritdoc cref="M:System.Numerics.Vector4.Lerp(System.Numerics.Vector4,System.Numerics.Vector4,System.Single)" /> |
1605 | 1616 | </Docs>
|
1606 | 1617 | </Member>
|
1607 | 1618 | <Member MemberName="Log">
|
@@ -1633,6 +1644,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1633 | 1644 | <summary>To be added.</summary>
|
1634 | 1645 | <returns>To be added.</returns>
|
1635 | 1646 | <remarks>To be added.</remarks>
|
| 1647 | + <inheritdoc cref="M:System.Numerics.Vector4.Log2(System.Numerics.Vector4)" /> |
1636 | 1648 | </Docs>
|
1637 | 1649 | </Member>
|
1638 | 1650 | <Member MemberName="Log2">
|
@@ -1664,6 +1676,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1664 | 1676 | <summary>To be added.</summary>
|
1665 | 1677 | <returns>To be added.</returns>
|
1666 | 1678 | <remarks>To be added.</remarks>
|
| 1679 | + <inheritdoc cref="M:System.Numerics.Vector4.Log(System.Numerics.Vector4)" /> |
1667 | 1680 | </Docs>
|
1668 | 1681 | </Member>
|
1669 | 1682 | <Member MemberName="Max">
|
@@ -1712,6 +1725,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1712 | 1725 | <summary>Returns a vector whose elements are the maximum of each of the pairs of elements in two specified vectors.</summary>
|
1713 | 1726 | <returns>The maximized vector.</returns>
|
1714 | 1727 | <remarks>To be added.</remarks>
|
| 1728 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.Max(`0,`0)" /> |
1715 | 1729 | </Docs>
|
1716 | 1730 | </Member>
|
1717 | 1731 | <Member MemberName="MaxMagnitude">
|
@@ -1745,6 +1759,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1745 | 1759 | <summary>To be added.</summary>
|
1746 | 1760 | <returns>To be added.</returns>
|
1747 | 1761 | <remarks>To be added.</remarks>
|
| 1762 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MaxMagnitude(`0,`0)" /> |
1748 | 1763 | </Docs>
|
1749 | 1764 | </Member>
|
1750 | 1765 | <Member MemberName="MaxMagnitudeNumber">
|
@@ -1778,6 +1793,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1778 | 1793 | <summary>To be added.</summary>
|
1779 | 1794 | <returns>To be added.</returns>
|
1780 | 1795 | <remarks>To be added.</remarks>
|
| 1796 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MaxMagnitudeNumber(`0,`0)" /> |
1781 | 1797 | </Docs>
|
1782 | 1798 | </Member>
|
1783 | 1799 | <Member MemberName="MaxNative">
|
@@ -1811,6 +1827,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1811 | 1827 | <summary>To be added.</summary>
|
1812 | 1828 | <returns>To be added.</returns>
|
1813 | 1829 | <remarks>To be added.</remarks>
|
| 1830 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MaxNative(`0,`0)" /> |
1814 | 1831 | </Docs>
|
1815 | 1832 | </Member>
|
1816 | 1833 | <Member MemberName="MaxNumber">
|
@@ -1844,6 +1861,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1844 | 1861 | <summary>To be added.</summary>
|
1845 | 1862 | <returns>To be added.</returns>
|
1846 | 1863 | <remarks>To be added.</remarks>
|
| 1864 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MaxNumber(`0,`0)" /> |
1847 | 1865 | </Docs>
|
1848 | 1866 | </Member>
|
1849 | 1867 | <Member MemberName="Min">
|
@@ -1892,6 +1910,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1892 | 1910 | <summary>Returns a vector whose elements are the minimum of each of the pairs of elements in two specified vectors.</summary>
|
1893 | 1911 | <returns>The minimized vector.</returns>
|
1894 | 1912 | <remarks>To be added.</remarks>
|
| 1913 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.Min(`0,`0)" /> |
1895 | 1914 | </Docs>
|
1896 | 1915 | </Member>
|
1897 | 1916 | <Member MemberName="MinMagnitude">
|
@@ -1925,6 +1944,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1925 | 1944 | <summary>To be added.</summary>
|
1926 | 1945 | <returns>To be added.</returns>
|
1927 | 1946 | <remarks>To be added.</remarks>
|
| 1947 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MinMagnitude(`0,`0)" /> |
1928 | 1948 | </Docs>
|
1929 | 1949 | </Member>
|
1930 | 1950 | <Member MemberName="MinMagnitudeNumber">
|
@@ -1958,6 +1978,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1958 | 1978 | <summary>To be added.</summary>
|
1959 | 1979 | <returns>To be added.</returns>
|
1960 | 1980 | <remarks>To be added.</remarks>
|
| 1981 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MinMagnitudeNumber(`0,`0)" /> |
1961 | 1982 | </Docs>
|
1962 | 1983 | </Member>
|
1963 | 1984 | <Member MemberName="MinNative">
|
@@ -1991,6 +2012,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
1991 | 2012 | <summary>To be added.</summary>
|
1992 | 2013 | <returns>To be added.</returns>
|
1993 | 2014 | <remarks>To be added.</remarks>
|
| 2015 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MinNative(`0,`0)" /> |
1994 | 2016 | </Docs>
|
1995 | 2017 | </Member>
|
1996 | 2018 | <Member MemberName="MinNumber">
|
@@ -2024,6 +2046,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
2024 | 2046 | <summary>To be added.</summary>
|
2025 | 2047 | <returns>To be added.</returns>
|
2026 | 2048 | <remarks>To be added.</remarks>
|
| 2049 | + <inheritdoc cref="M:System.Runtime.Intrinsics.ISimdVector`2.MinNumber(`0,`0)" /> |
2027 | 2050 | </Docs>
|
2028 | 2051 | </Member>
|
2029 | 2052 | <MemberGroup MemberName="Multiply">
|
@@ -2242,6 +2265,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
2242 | 2265 | <summary>To be added.</summary>
|
2243 | 2266 | <value>To be added.</value>
|
2244 | 2267 | <remarks>To be added.</remarks>
|
| 2268 | + <inheritdoc cref="P:System.Numerics.Vector4.NaN" /> |
2245 | 2269 | </Docs>
|
2246 | 2270 | </Member>
|
2247 | 2271 | <Member MemberName="Negate">
|
@@ -2315,6 +2339,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
2315 | 2339 | <summary>To be added.</summary>
|
2316 | 2340 | <value>To be added.</value>
|
2317 | 2341 | <remarks>To be added.</remarks>
|
| 2342 | + <inheritdoc cref="P:System.Numerics.Vector4.NegativeInfinity" /> |
2318 | 2343 | </Docs>
|
2319 | 2344 | </Member>
|
2320 | 2345 | <Member MemberName="NegativeZero">
|
@@ -2342,6 +2367,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
2342 | 2367 | <summary>To be added.</summary>
|
2343 | 2368 | <value>To be added.</value>
|
2344 | 2369 | <remarks>To be added.</remarks>
|
| 2370 | + <inheritdoc cref="P:System.Numerics.Vector4.NegativeZero" /> |
2345 | 2371 | </Docs>
|
2346 | 2372 | </Member>
|
2347 | 2373 | <Member MemberName="Normalize">
|
@@ -2430,6 +2456,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
2430 | 2456 | <summary>Gets a vector whose 2 elements are equal to one.</summary>
|
2431 | 2457 | <value>A vector whose two elements are equal to one (that is, it returns the vector <c>(1,1)</c>).</value>
|
2432 | 2458 | <remarks>To be added.</remarks>
|
| 2459 | + <inheritdoc cref="P:System.Numerics.Vector4.One" /> |
2433 | 2460 | </Docs>
|
2434 | 2461 | </Member>
|
2435 | 2462 | <Member MemberName="op_Addition">
|
@@ -3022,6 +3049,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3022 | 3049 | <summary>To be added.</summary>
|
3023 | 3050 | <value>To be added.</value>
|
3024 | 3051 | <remarks>To be added.</remarks>
|
| 3052 | + <inheritdoc cref="P:System.Numerics.Vector4.Pi" /> |
3025 | 3053 | </Docs>
|
3026 | 3054 | </Member>
|
3027 | 3055 | <Member MemberName="PositiveInfinity">
|
@@ -3049,6 +3077,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3049 | 3077 | <summary>To be added.</summary>
|
3050 | 3078 | <value>To be added.</value>
|
3051 | 3079 | <remarks>To be added.</remarks>
|
| 3080 | + <inheritdoc cref="P:System.Numerics.Vector4.PositiveInfinity" /> |
3052 | 3081 | </Docs>
|
3053 | 3082 | </Member>
|
3054 | 3083 | <Member MemberName="RadiansToDegrees">
|
@@ -3080,6 +3109,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3080 | 3109 | <summary>To be added.</summary>
|
3081 | 3110 | <returns>To be added.</returns>
|
3082 | 3111 | <remarks>To be added.</remarks>
|
| 3112 | + <inheritdoc cref="M:System.Numerics.Vector4.RadiansToDegrees(System.Numerics.Vector4)" /> |
3083 | 3113 | </Docs>
|
3084 | 3114 | </Member>
|
3085 | 3115 | <Member MemberName="Reflect">
|
@@ -3159,6 +3189,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3159 | 3189 | <summary>To be added.</summary>
|
3160 | 3190 | <returns>To be added.</returns>
|
3161 | 3191 | <remarks>To be added.</remarks>
|
| 3192 | + <inheritdoc cref="M:System.Numerics.Vector4.Round(System.Numerics.Vector4)" /> |
3162 | 3193 | </Docs>
|
3163 | 3194 | </Member>
|
3164 | 3195 | <Member MemberName="Round">
|
@@ -3192,6 +3223,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3192 | 3223 | <summary>To be added.</summary>
|
3193 | 3224 | <returns>To be added.</returns>
|
3194 | 3225 | <remarks>To be added.</remarks>
|
| 3226 | + <inheritdoc cref="M:System.Numerics.Vector4.Round(System.Numerics.Vector4,System.MidpointRounding)" /> |
3195 | 3227 | </Docs>
|
3196 | 3228 | </Member>
|
3197 | 3229 | <Member MemberName="Sin">
|
@@ -3223,6 +3255,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3223 | 3255 | <summary>To be added.</summary>
|
3224 | 3256 | <returns>To be added.</returns>
|
3225 | 3257 | <remarks>To be added.</remarks>
|
| 3258 | + <inheritdoc cref="M:System.Numerics.Vector4.Sin(System.Numerics.Vector4)" /> |
3226 | 3259 | </Docs>
|
3227 | 3260 | </Member>
|
3228 | 3261 | <Member MemberName="SinCos">
|
@@ -3260,6 +3293,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3260 | 3293 | <summary>To be added.</summary>
|
3261 | 3294 | <returns>To be added.</returns>
|
3262 | 3295 | <remarks>To be added.</remarks>
|
| 3296 | + <inheritdoc cref="M:System.Numerics.Vector4.SinCos(System.Numerics.Vector4)" /> |
3263 | 3297 | </Docs>
|
3264 | 3298 | </Member>
|
3265 | 3299 | <Member MemberName="SquareRoot">
|
@@ -3381,6 +3415,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3381 | 3415 | <summary>To be added.</summary>
|
3382 | 3416 | <value>To be added.</value>
|
3383 | 3417 | <remarks>To be added.</remarks>
|
| 3418 | + <inheritdoc cref="P:System.Numerics.Vector4.Tau" /> |
3384 | 3419 | </Docs>
|
3385 | 3420 | </Member>
|
3386 | 3421 | <MemberGroup MemberName="ToString">
|
@@ -3903,6 +3938,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
3903 | 3938 | <summary>To be added.</summary>
|
3904 | 3939 | <returns>To be added.</returns>
|
3905 | 3940 | <remarks>To be added.</remarks>
|
| 3941 | + <inheritdoc cref="M:System.Numerics.Vector4.Truncate(System.Numerics.Vector4)" /> |
3906 | 3942 | </Docs>
|
3907 | 3943 | </Member>
|
3908 | 3944 | <Member MemberName="TryCopyTo">
|
@@ -4152,6 +4188,7 @@ The behavior of this method changed in .NET 5. For more information, see [Behavi
|
4152 | 4188 | <summary>Returns a vector whose 2 elements are equal to zero.</summary>
|
4153 | 4189 | <value>A vector whose two elements are equal to zero (that is, it returns the vector <c>(0,0)</c>).</value>
|
4154 | 4190 | <remarks>To be added.</remarks>
|
| 4191 | + <inheritdoc cref="P:System.Numerics.Vector4.Zero" /> |
4155 | 4192 | </Docs>
|
4156 | 4193 | </Member>
|
4157 | 4194 | </Members>
|
|
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