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mrsharmgewarren
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Update xml/System/GCMemoryInfo.xml
Co-authored-by: Genevieve Warren <[email protected]>
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xml/System/GCMemoryInfo.xml

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@@ -316,7 +316,7 @@ The memory after `OBJ_D` is not considered part of the `FragmentedBytes` but is
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<summary>Gets the physical memory load when the last garbage collection occurred.</summary>
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<value>The physical memory load, in bytes, when the last garbage collection occurred.</value>
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<remarks>
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<para>On Windows, memory load is a field in the [MEMORYSTATUS structure](https://learn.microsoft.com/en-us/windows/win32/api/winbase/ns-winbase-memorystatus) in bytes that denotes the physical memory that's in use if the process isn't running in a container with a memory limit. For other operating systems, or if the process is running on Windows in a container with a memory limit, memory load is either the cgroup's physical memory in use or the current process's working set.</para>
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<para>On Windows, memory load is a field in the <see href="/windows/win32/api/winbase/ns-winbase-memorystatus">MEMORYSTATUS structure</see> in bytes that denotes the physical memory that's in use if the process isn't running in a container with a memory limit. For other operating systems, or if the process is running on Windows in a container with a memory limit, memory load is either the cgroup's physical memory in use or the current process's working set.</para>
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<para>Data is only brought into physical memory on first touch. If you allocated a big object but haven't actually used it, most of its memory isn't in physical memory. In this case, the allocation won't affect the memory load significantly.</para>
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</remarks>
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</Docs>

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