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GameController tvOS xcode26.1 b1

Alex Soto edited this page Sep 22, 2025 · 2 revisions

#GameController.framework

diff -ruN /Applications/Xcode_26.0.1.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h /Applications/Xcode_26.1.0-beta.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h
--- /Applications/Xcode_26.0.1.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h	2025-08-06 01:04:09
+++ /Applications/Xcode_26.1.0-beta.app/Contents/Developer/Platforms/AppleTVOS.platform/Developer/SDKs/AppleTVOS.sdk/System/Library/Frameworks/GameController.framework/Headers/GCDevicePhysicalInput.h	2025-09-17 02:25:46
@@ -118,6 +118,8 @@
  */
 - (nullable __kindof id<GCDevicePhysicalInputState, GCDevicePhysicalInputStateDiff>)nextInputState;
 
+
+
 @end
 
 NS_ASSUME_NONNULL_END

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