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SceneKit iOS xcode16.1 b2

Alex Soto edited this page Sep 18, 2024 · 2 revisions

#SceneKit.framework

diff -ruN /Applications/Xcode_16.0.0.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNScene.h /Applications/Xcode_16.1.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNScene.h
--- /Applications/Xcode_16.0.0.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNScene.h	2024-08-03 12:56:27
+++ /Applications/Xcode_16.1.0-beta2.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks/SceneKit.framework/Headers/SCNScene.h	2024-08-30 00:10:12
@@ -107,10 +107,10 @@
 /*!
  @property lightingEnvironment
  @abstract Specifies the receiver's environment for image-based lighting (IBL).
- @discussion The environment should be a cube map as described in SCNMaterialProperty.h.
-             MDLSkyCubeTexture is supported starting in macOS 10.13 and iOS 11.
-             `+[SCNMaterialProperty precomputedLightingEnvironmentContentsWithURL:error:]` or `+[SCNMaterialProperty precomputedLightingEnvironmentContentsWithData:error:]`
- @seealso `+[SCNMaterialProperty precomputedLightingEnvironmentContentsWithURL:error:]`
+ @discussion The environment can be
+              - a cube map (as described in SCNMaterialProperty.h)
+              - an instance of `MDLSkyCubeTexture` (supported since macOS 10.13 and iOS 11)
+              - an object returned by `+[SCNMaterialProperty precomputedLightingEnvironmentContentsWithURL:error:]` or `+[SCNMaterialProperty precomputedLightingEnvironmentContentsWithData:error:]`
  */
 @property(nonatomic, readonly) SCNMaterialProperty *lightingEnvironment API_AVAILABLE(macos(10.12), ios(10.0), tvos(10.0));
 

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