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Any answer on this ? |
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I want to use OpenGL ES inside MAUI .. I have an already written Engine for 3D and 2D using OpenGL ES
this video shows my progress of the app.
I used Xamarin Forms OpenTK Control .. which now is being deprecated.
I want to write my custom control .. maybe incorporating it inside maui if applicable .. where should I start .. and does the architecture support this.
I know that IOS has its Metal API .. Windows has DirectX12 .. Vulkan, OpenGL ES as well in Android .. so I am interested in exposing a control that gives the minimum surface to begin calling those APIs.
I looked around the source code but I don't have a clue where to start .. any advices?
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