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What versions of .NET 5/6 does this reproduce on? Could you try the latest How does the exact reproduction look like (are you inspecting values under the debugger?)? For reference, the following: var v = Vector256.Create(1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f);
Console.WriteLine(v);
v = Vector256.Create(1.0f);
Console.WriteLine(v);
v = Vector256.Create(-1.0f, -2.0f, -3.0f, -4.0f, -5.0f, -6.0f, -7.0f, -8.0f);
Console.WriteLine(v);
v = Vector256.Create(1.0f);
Console.WriteLine(v); Prints the expected values for me on 44f050a. |
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Not seeing why this happens in C# in both .Net 5/6, but not .Net Core 3.1:
The upper bits of line 2 should have matched line 4. However, moving the code around makes it occur with line 1.
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