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| 1 | +using System; |
| 2 | +using System.Buffers; |
| 3 | +using System.Buffers.Binary; |
| 4 | +using System.Text; |
| 5 | + |
| 6 | +namespace MyBuffers |
| 7 | +{ |
| 8 | + class MyClass |
| 9 | + { |
| 10 | + #region snippet |
| 11 | + void WriteHello(IBufferWriter<byte> writer) |
| 12 | + { |
| 13 | + // Request at least 5 bytes. |
| 14 | + Span<byte> span = writer.GetSpan(5); |
| 15 | + ReadOnlySpan<char> helloSpan = "Hello".AsSpan(); |
| 16 | + int written = Encoding.ASCII.GetBytes(helloSpan, span); |
| 17 | + |
| 18 | + // Tell the writer how many bytes were written. |
| 19 | + writer.Advance(written); |
| 20 | + } |
| 21 | + #endregion |
| 22 | + |
| 23 | + #region snippet3 |
| 24 | + long FindIndexOf(in ReadOnlySequence<byte> buffer, byte data) |
| 25 | + { |
| 26 | + long position = 0; |
| 27 | + |
| 28 | + foreach (ReadOnlyMemory<byte> segment in buffer) |
| 29 | + { |
| 30 | + ReadOnlySpan<byte> span = segment.Span; |
| 31 | + var index = span.IndexOf(data); |
| 32 | + if (index != -1) |
| 33 | + { |
| 34 | + return position + index; |
| 35 | + } |
| 36 | + |
| 37 | + position += span.Length; |
| 38 | + } |
| 39 | + |
| 40 | + return -1; |
| 41 | + } |
| 42 | + #endregion |
| 43 | + |
| 44 | + #region snippet5 |
| 45 | + bool TryParseHeaderLength(ref ReadOnlySequence<byte> buffer, out int length) |
| 46 | + { |
| 47 | + // If there's not enough space, the length can't be obtained. |
| 48 | + if (buffer.Length < 4) |
| 49 | + { |
| 50 | + length = 0; |
| 51 | + return false; |
| 52 | + } |
| 53 | + |
| 54 | + // Grab the first 4 bytes of the buffer. |
| 55 | + var lengthSlice = buffer.Slice(buffer.Start, 4); |
| 56 | + if (lengthSlice.IsSingleSegment) |
| 57 | + { |
| 58 | + // Fast path since it's a single segment. |
| 59 | + length = BinaryPrimitives.ReadInt32BigEndian(lengthSlice.First.Span); |
| 60 | + } |
| 61 | + else |
| 62 | + { |
| 63 | + // There are 4 bytes split across multiple segments. Since it's so small, it |
| 64 | + // can be copied to a stack allocated buffer. This avoids a heap allocation. |
| 65 | + Span<byte> stackBuffer = stackalloc byte[4]; |
| 66 | + lengthSlice.CopyTo(stackBuffer); |
| 67 | + length = BinaryPrimitives.ReadInt32BigEndian(stackBuffer); |
| 68 | + } |
| 69 | + |
| 70 | + // Move the buffer 4 bytes ahead. |
| 71 | + buffer = buffer.Slice(lengthSlice.End); |
| 72 | + |
| 73 | + return true; |
| 74 | + } |
| 75 | + #endregion |
| 76 | + |
| 77 | + #region snippet6 |
| 78 | + static bool TryParseLine(ref ReadOnlySequence<byte> buffer, out ReadOnlySequence<byte> line) |
| 79 | + { |
| 80 | + SequencePosition position = buffer.Start; |
| 81 | + SequencePosition previous = position; |
| 82 | + var index = -1; |
| 83 | + line = default; |
| 84 | + |
| 85 | + while (buffer.TryGet(ref position, out ReadOnlyMemory<byte> segment)) |
| 86 | + { |
| 87 | + ReadOnlySpan<byte> span = segment.Span; |
| 88 | + |
| 89 | + // Look for \r in the current segment. |
| 90 | + index = span.IndexOf((byte)'\r'); |
| 91 | + |
| 92 | + if (index != -1) |
| 93 | + { |
| 94 | + // Check next segment for \n. |
| 95 | + if (index + 1 >= span.Length) |
| 96 | + { |
| 97 | + var next = position; |
| 98 | + if (!buffer.TryGet(ref next, out ReadOnlyMemory<byte> nextSegment)) |
| 99 | + { |
| 100 | + // You're at the end of the sequence. |
| 101 | + return false; |
| 102 | + } |
| 103 | + else if (nextSegment.Span[0] == (byte)'\n') |
| 104 | + { |
| 105 | + // A match was found. |
| 106 | + break; |
| 107 | + } |
| 108 | + } |
| 109 | + // Check the current segment of \n. |
| 110 | + else if (span[index + 1] == (byte)'\n') |
| 111 | + { |
| 112 | + // It was found. |
| 113 | + break; |
| 114 | + } |
| 115 | + } |
| 116 | + |
| 117 | + previous = position; |
| 118 | + } |
| 119 | + |
| 120 | + if (index != -1) |
| 121 | + { |
| 122 | + // Get the position just before the \r\n. |
| 123 | + var delimeter = buffer.GetPosition(index, previous); |
| 124 | + |
| 125 | + // Slice the line (excluding \r\n). |
| 126 | + line = buffer.Slice(buffer.Start, delimeter); |
| 127 | + |
| 128 | + // Slice the buffer to get the remaining data after the line. |
| 129 | + buffer = buffer.Slice(buffer.GetPosition(2, delimeter)); |
| 130 | + return true; |
| 131 | + } |
| 132 | + |
| 133 | + return false; |
| 134 | + } |
| 135 | + #endregion |
| 136 | + |
| 137 | + #region snippet7 |
| 138 | + static void EmptySegments() |
| 139 | + { |
| 140 | + // This logic creates a ReadOnlySequence<byte> with 4 segments, |
| 141 | + // two of which are empty. |
| 142 | + var first = new BufferSegment(new byte[0]); |
| 143 | + var last = first.Append(new byte[] { 97 }) |
| 144 | + .Append(new byte[0]).Append(new byte[] { 98 }); |
| 145 | + |
| 146 | + // Construct the ReadOnlySequence<byte> from the linked list segments. |
| 147 | + var data = new ReadOnlySequence<byte>(first, 0, last, 1); |
| 148 | + |
| 149 | + // Slice using numbers. |
| 150 | + var sequence1 = data.Slice(0, 2); |
| 151 | + |
| 152 | + // Slice using SequencePosition pointing at the empty segment. |
| 153 | + var sequence2 = data.Slice(data.Start, 2); |
| 154 | + |
| 155 | + Console.WriteLine($"sequence1.Length={sequence1.Length}"); // sequence1.Length=2 |
| 156 | + Console.WriteLine($"sequence2.Length={sequence2.Length}"); // sequence2.Length=2 |
| 157 | + |
| 158 | + // sequence1.FirstSpan.Length=1 |
| 159 | + Console.WriteLine($"sequence1.FirstSpan.Length={sequence1.FirstSpan.Length}"); |
| 160 | + |
| 161 | + // Slicing using SequencePosition will Slice the ReadOnlySequence<byte> directly |
| 162 | + // on the empty segment! |
| 163 | + // sequence2.FirstSpan.Length=0 |
| 164 | + Console.WriteLine($"sequence2.FirstSpan.Length={sequence2.FirstSpan.Length}"); |
| 165 | + |
| 166 | + // The following code prints 0, 1, 0, 1. |
| 167 | + SequencePosition position = data.Start; |
| 168 | + while (data.TryGet(ref position, out ReadOnlyMemory<byte> memory)) |
| 169 | + { |
| 170 | + Console.WriteLine(memory.Length); |
| 171 | + } |
| 172 | + } |
| 173 | + |
| 174 | + class BufferSegment : ReadOnlySequenceSegment<byte> |
| 175 | + { |
| 176 | + public BufferSegment(Memory<byte> memory) |
| 177 | + { |
| 178 | + Memory = memory; |
| 179 | + } |
| 180 | + |
| 181 | + public BufferSegment Append(Memory<byte> memory) |
| 182 | + { |
| 183 | + var segment = new BufferSegment(memory) |
| 184 | + { |
| 185 | + RunningIndex = RunningIndex + Memory.Length |
| 186 | + }; |
| 187 | + Next = segment; |
| 188 | + return segment; |
| 189 | + } |
| 190 | + } |
| 191 | + #endregion |
| 192 | + |
| 193 | +#if DAVID_FIX_CODE |
| 194 | + public void Reader1() |
| 195 | + { |
| 196 | + #region snippet8 |
| 197 | + while (!reader.End) |
| 198 | + { |
| 199 | + var b = reader.CurrentSpan[reader.CurrentSpanIndex]; |
| 200 | + Process(b); |
| 201 | + reader.Advance(1); |
| 202 | + } |
| 203 | + #endregion |
| 204 | + } |
| 205 | +#endif |
| 206 | + |
| 207 | + private void Process(object b) |
| 208 | + { |
| 209 | + throw new NotImplementedException(); |
| 210 | + } |
| 211 | + |
| 212 | + } |
| 213 | + |
| 214 | + class MyClass2 |
| 215 | + { |
| 216 | + #region snippet2 |
| 217 | + void WriteHello(IBufferWriter<byte> writer) |
| 218 | + { |
| 219 | + byte[] helloBytes = Encoding.ASCII.GetBytes("Hello"); |
| 220 | + |
| 221 | + // Write helloBytes to the writer. There's no need to call Advance here |
| 222 | + // since Write calls Advance. |
| 223 | + writer.Write(helloBytes); |
| 224 | + } |
| 225 | + #endregion |
| 226 | + |
| 227 | +#if DAVID_FIX_CODE |
| 228 | + #region snippet4 |
| 229 | + SequencePosition? FindIndexOf(in ReadOnlySequence<byte> buffer, byte data) |
| 230 | + { |
| 231 | + SequencePosition position = buffer.Start; |
| 232 | + |
| 233 | + while (buffer.TryGet(ref position, out ReadOnlyMemory<byte> segment)) |
| 234 | + { |
| 235 | + ReadOnlySpan<byte> span = segment.Span; |
| 236 | + var index = span.IndexOf(data); |
| 237 | + if (index != -1) |
| 238 | + { |
| 239 | + return buffer.GetPosition(position, index); |
| 240 | + } |
| 241 | + } |
| 242 | + return null; |
| 243 | + } |
| 244 | + #endregion |
| 245 | +#endif |
| 246 | + |
| 247 | + #region snippet9 |
| 248 | + SequencePosition? FindIndexOf(in ReadOnlySequence<byte> buffer, byte data) |
| 249 | + { |
| 250 | + var reader = new SequenceReader<byte>(buffer); |
| 251 | + |
| 252 | + while (!reader.End) |
| 253 | + { |
| 254 | + // Search for the byte in the current span. |
| 255 | + var index = reader.CurrentSpan.IndexOf(data); |
| 256 | + if (index != -1) |
| 257 | + { |
| 258 | + // It was found, so advance to the position. |
| 259 | + reader.Advance(index); |
| 260 | + |
| 261 | + // Return the position. |
| 262 | + return reader.Position; |
| 263 | + } |
| 264 | + // Skip the current segment since there's nothing in it. |
| 265 | + reader.Advance(reader.CurrentSpan.Length); |
| 266 | + } |
| 267 | + |
| 268 | + return null; |
| 269 | + } |
| 270 | + #endregion |
| 271 | + |
| 272 | + #region snippet11 |
| 273 | + bool TryParseHeaderLength(ref ReadOnlySequence<byte> buffer, out int length) |
| 274 | + { |
| 275 | + var reader = new SequenceReader<byte>(buffer); |
| 276 | + return reader.TryReadBigEndian(out length); |
| 277 | + } |
| 278 | + #endregion |
| 279 | + |
| 280 | + } |
| 281 | + |
| 282 | + public static class MyClass3 |
| 283 | + { |
| 284 | + #region snippet10 |
| 285 | + static ReadOnlySpan<byte> NewLine => new byte[] { (byte)'\r', (byte)'\n' }; |
| 286 | + |
| 287 | + static bool TryParseLine(ref ReadOnlySequence<byte> buffer, |
| 288 | + out ReadOnlySequence<byte> line) |
| 289 | + { |
| 290 | + var reader = new SequenceReader<byte>(buffer); |
| 291 | + |
| 292 | + if (reader.TryReadTo(out line, NewLine)) |
| 293 | + { |
| 294 | + buffer = buffer.Slice(reader.Position); |
| 295 | + |
| 296 | + return true; |
| 297 | + } |
| 298 | + |
| 299 | + line = default; |
| 300 | + return false; |
| 301 | + } |
| 302 | + #endregion |
| 303 | + |
| 304 | + } |
| 305 | +} |
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