@@ -21,9 +21,14 @@ a patch file inside the repo:
2121git format-patch --zero-commit --no-signature -1
2222```
2323
24- Then, move the patch file into the [ installer repo] ( https://github.com/dotnet/installer/tree/main/src/SourceBuild/patches ) ,
25- at ` src/SourceBuild/patches/<repo> ` . If an existing directory for the repo does
26- not already exist, you will need to create one.
24+ Then, move the patch file into the ` src/SourceBuild/patches/<repo> ` directory of the
25+ following repo:
26+
27+ * [ .NET 9.0+] [ sdk] ( https://github.com/dotnet/sdk/tree/main/src/SourceBuild/patches )
28+ * [ .NET 8.0] [ installer] ( https://github.com/dotnet/installer/tree/main/src/SourceBuild/patches )
29+
30+ If an existing directory for the repo does not already exist, you will need to
31+ create one.
2732
2833> If you define ` PATCH_DIR ` to point at the ` patches ` directory, you can use
2934> ` -o ` to place the patch file directly in the right directory:
@@ -103,8 +108,6 @@ by re-applying the changes to the repo and recreating the patch.
103108## Unified Build Plans
104109
105110The [Unified Build](https://github.com/dotnet/arcade/blob/main/Documentation/UnifiedBuild/README.md)
106- project will eliminate the need for patches. During .NET 9.0, edit support will be
107- added to the [VMR](https://github.com/dotnet/dotnet). In .NET 8.0
108- the VMR is readonly. When the VMR supports edits, there is no need for patches as
109- the required changes can be directly made in the VMR. All changes made to the VMR
110- will automatically flow to the associated repos.
111+ project will add support for source edits in the [VMR](https://github.com/dotnet/dotnet).
112+ This will eliminate the need for patches as the required changes can be directly made in
113+ the VMR. All changes made to the VMR will automatically flow to the associated repos.
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