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1 |
| -## Known Issues in 1.23.11 |
| 1 | +## Known Issues in 1.23.12 |
2 | 2 |
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3 | 3 | * For Mono-based development (e.g. Unity) that requires full .NET framework, you need to set `"omnisharp.useGlobalMono": "always"`. The current value of "auto" will remain "never" until Mono [upgrades their bundled MSBuild version](https://github.com/mono/mono/issues/20250).
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4 | 4 | * After selecting a solution filter (*.slnf) from the project selector, the solution's name will be displayed in the status bar instead of the filter's.
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15 | 15 | * Support experimental async completion (PR: [#4116](https://www.github.com/OmniSharp/omnisharp-vscode/pull/4116))
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16 | 16 | * Add option to to exclude custom symbols from codelens ([#4335](https://github.com/OmniSharp/omnisharp-vscode/issues/4335), PR: [#4418](https://www.github.com/OmniSharp/omnisharp-vscode/pull/4418))
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17 | 17 | * Handle ProcessPicker via resolveDebugConfiguration (PR: [#4509](https://www.github.com/OmniSharp/omnisharp-vscode/pull/4509))
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18 |
| -* Update OmniSharp version to 1.37.9 |
| 18 | +* Update OmniSharp version to 1.37.10 |
| 19 | + * Update included toolset to match .NET 6 preview4 (PR: [omnisharp-roslyn#2159](https://github.com/OmniSharp/omnisharp-roslyn/pull/2159)) |
19 | 20 | * Add async completion support (PR: [omnisharp-roslyn#1986](https://www.github.com/OmniSharp/omnisharp-roslyn/pull/1986))
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20 | 21 | * Only subscribe to AppDomain.AssemblyResolve once (PR: [omnisharp-roslyn#2149](https://www.github.com/OmniSharp/omnisharp-roslyn/pull/2149))
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21 | 22 | * Update build tools to match .NET 6 Preview 3 SDK. (PR: [omnisharp-roslyn#2134](https://www.github.com/OmniSharp/omnisharp-roslyn/pull/2134))
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32 | 33 | * Added support for osx-arm64 debugging ([#4390](https://github.com/OmniSharp/omnisharp-vscode/issues/4390))
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33 | 34 | * Added support for exception conditions. See [documentation](https://aka.ms/VSCode-CS-ExceptionSettings) for more information ([#4356](https://github.com/OmniSharp/omnisharp-vscode/issues/4356)).
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34 | 35 | * Fixed an issue with character encoding for multi-byte characters written to the debug console ([#4398](https://github.com/OmniSharp/omnisharp-vscode/issues/4398))
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35 |
| -* Fixed a bug where Blazor WASM debugging would fail to launch correctly ([dotnet/aspnetcore#31653](https://github.com/dotnet/aspnetcore/issues/31653)) |
| 36 | +* Fixed a bug where Blazor WASM debugging would fail to launch correctly ([dotnet/aspnetcore#31653](https://github.com/dotnet/aspnetcore/issues/31653)) |
36 | 37 |
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37 | 38 | ## 1.23.11 (April 9, 2021)
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38 | 39 | * Move the global Mono check to the correct place ([#4489](https://github.com/OmniSharp/omnisharp-vscode/issues/4489), PR: [#4492](https://github.com/OmniSharp/omnisharp-vscode/pull/4492))
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