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adding platform builds to dotnet/wpf
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2 files changed

+15
-3
lines changed

2 files changed

+15
-3
lines changed

eng/build.yml

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -67,7 +67,7 @@ phases:
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$(_PublishArgs)
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$(_SignArgs)
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$(_OfficialBuildIdArgs)
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/p:IsShipping=$(_IsShipping)
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/p:Platform=$(_Platform) /p:IsShipping=$(_IsShipping)
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displayName: Windows Build / Publish
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condition: and(succeeded(), eq(variables['Agent.Os'], 'Windows_NT'))
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eng/pipeline.yml

Lines changed: 14 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -19,14 +19,26 @@ phases:
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name: ${{ parameters.agentPool }}
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parallel: 99
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matrix:
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Build_Debug:
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Build_Debug_x86:
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_BuildConfig: Debug
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# overwrite some values when building debug
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_PublishType: none
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_SignType: test
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_DotNetPublishToBlobFeed : false
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Build_Release:
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_Platform: x86
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Build_Debug_x64:
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_BuildConfig: Debug
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# overwrite some values when building debug
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_PublishType: none
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_SignType: test
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_DotNetPublishToBlobFeed : false
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_Platform: x64
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Build_Release_x86:
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_BuildConfig: Release
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_Platform: x86
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Build_Release_x64:
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_BuildConfig: Release
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_Platform: x64
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# only publish build assets if we're running internally
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- ${{ if eq(parameters.runAsPublic, 'false') }}:

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