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doc(ITcpSocketClient): add Receive documentation #6322
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Reviewer's GuideThis PR refactors DefaultTcpSocketClient by streamlining the ConnectAsync workflow (early endpoint assignment, conditional auto-receive, return-value logic), simplifying connection checks in ReceiveAsync, and correcting the buffer-length assignment in ReceiveCoreAsync. Sequence diagram for updated ConnectAsync workflow in DefaultTcpSocketClientsequenceDiagram
participant Caller
participant DefaultTcpSocketClient
participant TcpClient
Caller->>DefaultTcpSocketClient: ConnectAsync(endPoint, token)
DefaultTcpSocketClient->>TcpClient: new TcpClient(localEndPoint)
DefaultTcpSocketClient->>TcpClient: ConnectAsync(endPoint, connectionToken)
alt _client.Connected
DefaultTcpSocketClient->>DefaultTcpSocketClient: Set LocalEndPoint
alt IsAutoReceive
DefaultTcpSocketClient->>DefaultTcpSocketClient: Task.Run(AutoReceiveAsync)
end
DefaultTcpSocketClient-->>Caller: return true
else not connected
DefaultTcpSocketClient-->>Caller: return false
end
Class diagram for refactored DefaultTcpSocketClient methodsclassDiagram
class DefaultTcpSocketClient {
+ValueTask<bool> ConnectAsync(IPEndPoint endPoint, CancellationToken token)
+ValueTask<Memory<byte>> ReceiveAsync(CancellationToken token = default)
-ValueTask<int> ReceiveCoreAsync(TcpClient client, Memory<byte> buffer, CancellationToken receiveToken)
LocalEndPoint : IPEndPoint
_remoteEndPoint : IPEndPoint
_client : TcpClient
IsAutoReceive : bool
ConnectTimeout : int
DataPackageHandler
}
DefaultTcpSocketClient --> TcpClient
DefaultTcpSocketClient --> IPEndPoint
DefaultTcpSocketClient --> DataPackageHandler
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Pull Request Overview
This PR refactors the ITcpSocketClient connection and data receiving logic to optimize code structure and improve clarity in endpoint management and asynchronous operations.
- Moves remote endpoint assignment before initiating connection.
- Utilizes pattern matching for client connection checking.
- Adjusts buffer length handling and background task invocation for auto-receive.
Comments suppressed due to low confidence (1)
src/BootstrapBlazor/Services/TcpSocket/DefaultTcpSocketClient.cs:196
- Assigning 'len' directly to 'buffer.Length' may not reflect the actual number of bytes received by DataPackageHandler.ReceiveAsync. Please verify that this assignment is correct and aligns with the intended packet handling logic.
len = buffer.Length;
src/BootstrapBlazor/Services/TcpSocket/DefaultTcpSocketClient.cs
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Hey @ArgoZhang - I've reviewed your changes - here's some feedback:
- Consider moving the
_remoteEndPoint = endPointassignment to after you’ve verified the connection succeeded so you don’t store an endpoint on failed connects. - In
ReceiveCoreAsync, settinglen = buffer.Lengthmay not reflect the actual bytes received—use the actual count returned by the receive call instead of the buffer’s capacity. - When you fire off
AutoReceiveAsyncwithTask.Run, wrap it in a try/catch or attach a continuation to log exceptions so you don’t end up with unobserved task faults.
Prompt for AI Agents
Please address the comments from this code review:
## Overall Comments
- Consider moving the `_remoteEndPoint = endPoint` assignment to after you’ve verified the connection succeeded so you don’t store an endpoint on failed connects.
- In `ReceiveCoreAsync`, setting `len = buffer.Length` may not reflect the actual bytes received—use the actual count returned by the receive call instead of the buffer’s capacity.
- When you fire off `AutoReceiveAsync` with `Task.Run`, wrap it in a try/catch or attach a continuation to log exceptions so you don’t end up with unobserved task faults.
## Individual Comments
### Comment 1
<location> `src/BootstrapBlazor/Services/TcpSocket/DefaultTcpSocketClient.cs:36` </location>
<code_context>
// 创建新的 TcpClient 实例
_client ??= new TcpClient(localEndPoint);
+ _remoteEndPoint = endPoint;
var connectionToken = token;
</code_context>
<issue_to_address>
Assigning _remoteEndPoint before connection may not reflect the actual remote endpoint.
Assign _remoteEndPoint after confirming a successful connection to ensure it accurately reflects the connected endpoint.
</issue_to_address>Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
src/BootstrapBlazor/Services/TcpSocket/DefaultTcpSocketClient.cs
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Codecov ReportAttention: Patch coverage is
Additional details and impacted files@@ Coverage Diff @@
## main #6322 +/- ##
=======================================
Coverage 99.98% 99.99%
=======================================
Files 715 715
Lines 31519 31514 -5
Branches 4447 4449 +2
=======================================
- Hits 31515 31513 -2
+ Misses 3 0 -3
Partials 1 1
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fixes #6321
Summary By Copilot
Regression?
Risk
Verification
Packaging changes reviewed?
☑️ Self Check before Merge
Summary by Sourcery
Refactor DefaultTcpSocketClient to optimize connection setup and data reception by improving endpoint assignments, simplifying connection checks, and fixing buffer length assignment.
Bug Fixes:
Enhancements: