diff --git a/src/utils/calcPath.js b/src/utils/calcPath.js index ef643633a..031786a8b 100644 --- a/src/utils/calcPath.js +++ b/src/utils/calcPath.js @@ -19,54 +19,62 @@ export function calcPath(r, tableWidth = 200, zoom = 1) { } const width = tableWidth * zoom; + const tableWidthSafetyMargin = 70 * zoom; + const tableWidthPadding = 30 * zoom; + let x1 = r.startTable.x; + const fieldHeight = tableFieldHeight * zoom; + const headerHeight = tableHeaderHeight * zoom; let y1 = r.startTable.y + - r.startFieldIndex * tableFieldHeight + - tableHeaderHeight + - tableFieldHeight / 2; + r.startFieldIndex * fieldHeight + + headerHeight + + fieldHeight / 2; let x2 = r.endTable.x; let y2 = r.endTable.y + - r.endFieldIndex * tableFieldHeight + - tableHeaderHeight + - tableFieldHeight / 2; + r.endFieldIndex * fieldHeight + + headerHeight + + fieldHeight / 2; let radius = 10 * zoom; + const curveRadius = 18 * zoom; const midX = (x2 + x1 + width) / 2; const endX = x2 + width < x1 ? x2 + width : x2; if (Math.abs(y1 - y2) <= 36 * zoom) { - radius = Math.abs(y2 - y1) / 3; - if (radius <= 2) { - if (x1 + width <= x2) return `M ${x1 + width} ${y1} L ${x2} ${y2 + 0.1}`; + radius = Math.max(Math.abs(y2 - y1) / 3, curveRadius); + if (radius <= curveRadius) { + if (x1 + width <= x2) return `M ${x1 + width} ${y1} L ${x2} ${y2}`; else if (x2 + width < x1) - return `M ${x1} ${y1} L ${x2 + width} ${y2 + 0.1}`; + return `M ${x1} ${y1} L ${x2 + width} ${y2}`; } + } else { + radius = Math.max(radius, curveRadius); } if (y1 <= y2) { - if (x1 + width <= x2) { + if (x1 + width + tableWidthSafetyMargin <= x2) { return `M ${x1 + width} ${y1} L ${ midX - radius } ${y1} A ${radius} ${radius} 0 0 1 ${midX} ${y1 + radius} L ${midX} ${ y2 - radius } A ${radius} ${radius} 0 0 0 ${midX + radius} ${y2} L ${endX} ${y2}`; - } else if (x2 <= x1 + width && x1 <= x2) { + } else if (x2 <= x1 + width + tableWidthSafetyMargin && x1 <= x2) { return `M ${x1 + width} ${y1} L ${ - x2 + width - } ${y1} A ${radius} ${radius} 0 0 1 ${x2 + width + radius} ${ + x2 + width + tableWidthPadding + } ${y1} A ${radius} ${radius} 0 0 1 ${x2 + width + tableWidthPadding + radius} ${ y1 + radius - } L ${x2 + width + radius} ${y2 - radius} A ${radius} ${radius} 0 0 1 ${ - x2 + width + } L ${x2 + width + tableWidthPadding + radius} ${y2 - radius} A ${radius} ${radius} 0 0 1 ${ + x2 + width + tableWidthPadding } ${y2} L ${x2 + width} ${y2}`; - } else if (x2 + width >= x1 && x2 + width <= x1 + width) { + } else if (x2 + width >= x1 - tableWidthSafetyMargin && x2 + width <= x1 + width) { return `M ${x1} ${y1} L ${ - x2 - radius - } ${y1} A ${radius} ${radius} 0 0 0 ${x2 - radius - radius} ${ + x2 - tableWidthPadding + } ${y1} A ${radius} ${radius} 0 0 0 ${x2 - tableWidthPadding - radius} ${ y1 + radius - } L ${x2 - radius - radius} ${y2 - radius} A ${radius} ${radius} 0 0 0 ${ - x2 - radius + } L ${x2 - tableWidthPadding - radius} ${y2 - radius} A ${radius} ${radius} 0 0 0 ${ + x2 - tableWidthPadding } ${y2} L ${x2} ${y2}`; } else { return `M ${x1} ${y1} L ${ @@ -76,32 +84,32 @@ export function calcPath(r, tableWidth = 200, zoom = 1) { } A ${radius} ${radius} 0 0 1 ${midX - radius} ${y2} L ${endX} ${y2}`; } } else { - if (x1 + width <= x2) { + if (x1 + width + tableWidthSafetyMargin <= x2) { return `M ${x1 + width} ${y1} L ${ midX - radius } ${y1} A ${radius} ${radius} 0 0 0 ${midX} ${y1 - radius} L ${midX} ${ y2 + radius } A ${radius} ${radius} 0 0 1 ${midX + radius} ${y2} L ${endX} ${y2}`; - } else if (x1 + width >= x2 && x1 + width <= x2 + width) { - return `M ${x1} ${y1} L ${ - x1 - radius - radius - } ${y1} A ${radius} ${radius} 0 0 1 ${x1 - radius - radius - radius} ${ - y1 - radius - } L ${x1 - radius - radius - radius} ${ - y2 + radius - } A ${radius} ${radius} 0 0 1 ${ - x1 - radius - radius - } ${y2} L ${endX} ${y2}`; - } else if (x1 >= x2 && x1 <= x2 + width) { + } else if (x1 + width >= x2 - tableWidthSafetyMargin && x1 + width <= x2 + width) { return `M ${x1 + width} ${y1} L ${ - x1 + width + radius - } ${y1} A ${radius} ${radius} 0 0 0 ${x1 + width + radius + radius} ${ + x2 + width + tableWidthPadding + } ${y1} A ${radius} ${radius} 0 0 0 ${x2 + width + tableWidthPadding + radius} ${ y1 - radius - } L ${x1 + width + radius + radius} ${ + } L ${x2 + width + tableWidthPadding + radius} ${ y2 + radius - } A ${radius} ${radius} 0 0 0 ${x1 + width + radius} ${y2} L ${ + } A ${radius} ${radius} 0 0 0 ${x2 + width + tableWidthPadding} ${y2} L ${ x2 + width } ${y2}`; + } else if (x2 + width >= x1 - tableWidthSafetyMargin && x2 + width <= x1 + width) { + return `M ${x1} ${y1} L ${ + x2 - tableWidthPadding + } ${y1} A ${radius} ${radius} 0 0 1 ${x2 - tableWidthPadding - radius} ${ + y1 - radius + } L ${x2 - tableWidthPadding - radius} ${ + y2 + radius + } A ${radius} ${radius} 0 0 1 ${ + x2 - tableWidthPadding + } ${y2} L ${x2} ${y2}`; } else { return `M ${x1} ${y1} L ${ midX + radius