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Linearly changing the LOD distance doesn't work very well for me.
I think it makes the changes too abrupt when the very last LOD is too different.
What I like to do is have a LOD0 for near the camera, a LOD1 for most of the distance, and only very far away change to LOD2
But the way things are now, if I set a very high LOD distance, the LOD0 is kept for quite a bit of distance.
It would be nice to have some way of setting the LOD distance for each LOD mesh separately, to have more control of the LOD changes.
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