@@ -39,7 +39,6 @@ SoundQueue::SoundQueue()
3939 m_sync_output = true ;
4040
4141 int audio_drivers_count = SDL_GetNumAudioDrivers ();
42- int audio_devices_count = SDL_GetNumAudioDevices (0 );
4342
4443 Debug (" SoundQueue: %d audio backends" , audio_drivers_count);
4544
@@ -48,41 +47,33 @@ SoundQueue::SoundQueue()
4847 Debug (" SoundQueue: %s" , SDL_GetAudioDriver (i));
4948 }
5049
51- Debug (" SoundQueue: %d audio devices" , audio_devices_count);
52-
53- for (int i = 0 ; i < audio_devices_count; i++)
54- {
55- Debug (" SoundQueue: %s" , SDL_GetAudioDeviceName (i, 0 ));
56- }
57-
5850 std::string platform = SDL_GetPlatform ();
5951 if (platform == " Linux" )
6052 {
61- if (SDL_InitSubSystem (SDL_INIT_AUDIO) < 0 )
62- sdl_error (" Couldn't init AUDIO subsystem" );
63-
6453 if (IsRunningInWSL ())
6554 {
6655 Debug (" SoundQueue: Running in WSL" );
67- if (SDL_AudioInit (" pulseaudio" ) < 0 )
68- sdl_error (" Couldn't init pulseaudio audio driver" );
56+ SDL_SetHint (SDL_HINT_AUDIODRIVER, " pulseaudio" );
6957 }
7058 else
7159 {
7260 Debug (" SoundQueue: Running in Linux" );
73- if (SDL_AudioInit (" alsa" ) < 0 )
74- sdl_error (" Couldn't init alsa audio driver" );
7561 }
7662 }
77- else
78- {
79- if (SDL_Init (SDL_INIT_AUDIO) < 0 )
80- sdl_error (" Couldn't init AUDIO" );
81- }
63+
64+ if (SDL_InitSubSystem (SDL_INIT_AUDIO) < 0 )
65+ sdl_error (" Couldn't init AUDIO subsystem" );
8266
8367 Log (" SoundQueue: %s driver selected" , SDL_GetCurrentAudioDriver ());
8468
85- atexit (SDL_Quit);
69+ int audio_devices_count = SDL_GetNumAudioDevices (0 );
70+
71+ Debug (" SoundQueue: %d audio devices" , audio_devices_count);
72+
73+ for (int i = 0 ; i < audio_devices_count; i++)
74+ {
75+ Debug (" SoundQueue: %s" , SDL_GetAudioDeviceName (i, 0 ));
76+ }
8677}
8778
8879SoundQueue::~SoundQueue ()
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