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lines changed Original file line number Diff line number Diff line change @@ -275,6 +275,7 @@ static void system_monitor_task(void *arg)
275275 (int )roundf ((battery .volts * 1000 ) ?: battery .level ));
276276
277277 // Auto frameskip
278+ // TODO: Use a rolling average of frameTimes instead of this mess
278279 if (statistics .ticks > app .tickRate * 2 )
279280 {
280281 float speed = ((float )statistics .totalFPS / app .tickRate ) * 100.f / app .speed ;
Original file line number Diff line number Diff line change @@ -1457,8 +1457,8 @@ u16 palette_ram_converted[512];
14571457u8 ewram[(1024 * 256 ) << SMC_DETECTION];
14581458u8 iwram[(1024 * 32 ) << SMC_DETECTION];
14591459u8 vram[1024 * 96 ];
1460- u8 *memory_map_read[8 * 1024 ];
14611460#endif
1461+ u8 *memory_map_read[8 * 1024 ];
14621462u16 io_registers[512 ];
14631463#endif
14641464
Original file line number Diff line number Diff line change @@ -345,7 +345,7 @@ typedef struct
345345 u8 vram [1024 * 96 ];
346346 u8 ewram [(1024 * 256 ) << SMC_DETECTION ];
347347 u8 iwram [(1024 * 32 ) << SMC_DETECTION ];
348- u8 * memory_map_read [8 * 1024 ];
348+ // u8 *memory_map_read[8 * 1024];
349349 u8 gamepak_backup [1024 * 128 ];
350350 // There's also stuff from video.cpp to consider:
351351 // u8 obj_priority_list[5][160][128];
@@ -357,7 +357,7 @@ extern gbsp_memory_t *gbsp_memory;
357357#define vram gbsp_memory->vram
358358#define ewram gbsp_memory->ewram
359359#define iwram gbsp_memory->iwram
360- #define memory_map_read gbsp_memory->memory_map_read
360+ // #define memory_map_read gbsp_memory->memory_map_read
361361#define gamepak_backup gbsp_memory->gamepak_backup
362362#endif
363363
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