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Add proper function names to util functions
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src/utils.js

Lines changed: 4 additions & 4 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,5 @@
11
// Determine the type of a variable/object.
2-
export const objType = function(obj) {
2+
export const objType = function objType(obj) {
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var type = typeof obj;
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if (type === 'undefined') return 'undefined';
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else if (type === 'string' || obj instanceof String) return 'string';
@@ -12,7 +12,7 @@ export const objType = function(obj) {
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};
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// Create an HTML element with optional className, innerHTML, and style.
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export const createElement = function(tagName, opt) {
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export const createElement = function createElement(tagName, opt) {
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var el = document.createElement(tagName);
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if (opt.className) el.className = opt.className;
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if (opt.innerHTML) {
@@ -29,7 +29,7 @@ export const createElement = function(tagName, opt) {
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};
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// Deep-clone a node and preserve contents/properties.
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export const cloneNode = function(node, javascriptEnabled) {
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export const cloneNode = function cloneNode(node, javascriptEnabled) {
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// Recursively clone the node.
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var clone = node.nodeType === 3 ? document.createTextNode(node.nodeValue) : node.cloneNode(false);
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for (var child = node.firstChild; child; child = child.nextSibling) {
@@ -60,7 +60,7 @@ export const cloneNode = function(node, javascriptEnabled) {
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}
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// Convert units from px using the conversion value 'k' from jsPDF.
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export const unitConvert = function(obj, k) {
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export const unitConvert = function unitConvert(obj, k) {
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if (objType(obj) === 'number') {
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return obj * 72 / 96 / k;
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} else {

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