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Update ref to new names
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3 files changed

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examples/minesHunter.bas

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@@ -1,6 +1,6 @@
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#!/usr/local/bin/nubasic
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' -----------------------------------------------------------------------------
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' minehunter.bas for nuBASIC is a clone of a famous game :)
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' minesHunter.bas for nuBASIC is a clone of a famous game :)
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' -----------------------------------------------------------------------------
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'
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' This file is part of nuBASIC

examples/nuTetris.bas

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@@ -1,6 +1,6 @@
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#!/usr/local/bin/nubasic
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' -----------------------------------------------------------------------------
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' nuTris.bas for nuBASIC is a clone of a famous game :)
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' nuTetris.bas for nuBASIC is a clone of a famous game :)
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' -----------------------------------------------------------------------------
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'
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' This file is part of nuBASIC

examples/nuTetris3D.bas

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#!/usr/local/bin/nubasic
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' -----------------------------------------------------------------------------
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' nuTris3D.bas for nuBASIC is a clone of a famous game :)
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' nuTetris3D.bas for nuBASIC is a clone of a famous game :)
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' -----------------------------------------------------------------------------
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'
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' This file is part of nuBASIC
@@ -135,7 +135,7 @@ Sub SetupGame()
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DrawScoreBoard scbx%, scby%, atom_size%
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TextOut 30, 40, "Welcome to nuTris 3D " + version$, &hffffff
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TextOut 30, 40, "Welcome to nuTetris 3D " + version$, &hffffff
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TextOut 30, 70, " To play press: ", &hffffff
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@@ -488,7 +488,7 @@ Sub DrawScoreBoard( offsetx%, offsety%, width% )
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FillRect offsetx%, y%, x%, y% + 100, color%(0)
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Rect offsetx%, y%, x%, y% + 100, color%(2)
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TextOut offsetx% + 15, y% + 20, "nuTris 3D " + version$, color%(9)
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TextOut offsetx% + 15, y% + 20, "nuTetris 3D " + version$, color%(9)
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TextOut offsetx% + 15, y% + 50, "Score : " + str$( score% * 10 ), color%(3)
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level% = score% Div 50
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If level% > 9 Then level% = 9

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