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JoystickBLE actually implements a gamepad, update appearance
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libraries/JoystickBLE/src/JoystickBLE.cpp

Lines changed: 1 addition & 1 deletion
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@@ -79,7 +79,7 @@ int JoystickBLE_::map8or10bit(int const value) {
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#define REPORT_ID 0x01
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static const uint8_t desc_joystick[] = {TUD_HID_REPORT_DESC_GAMEPAD(HID_REPORT_ID(REPORT_ID))};
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void JoystickBLE_::begin(void) {
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PicoBluetoothBLEHID.startHID("PicoW BLE Joystick", "PicoW BLE Joystick", 0x03c3, desc_joystick, sizeof(desc_joystick));
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PicoBluetoothBLEHID.startHID("PicoW BLE Joystick", "PicoW BLE Joystick", 0x03c4, desc_joystick, sizeof(desc_joystick));
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}
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void JoystickBLE_::end(void) {

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