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Added DecalProjector to typescript
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Runtime/Code/Luau/ReflectionList.cs

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@@ -174,6 +174,7 @@ public static class ReflectionList {
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[typeof(SkinnedMeshRenderer)] = LuauContextAll,
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[typeof(MeshFilter)] = LuauContextAll,
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[typeof(Sprite)] = LuauContextAll,
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[typeof(DecalProjector)] = LuauContextAll,
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// Rigging
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[typeof(TwoBoneIKConstraint)] = LuauContextAll,

Runtime/Code/TSCodeGen/TypeGenerator.cs

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@@ -168,6 +168,7 @@ private static void GenerateTypes() {
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typeof(NavMeshObstacle),
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typeof(ScrollView),
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typeof(AirshipLongPress),
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typeof(DecalProjector),
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//Collider 2D Types
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typeof(BoxCollider2D),
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typeof(CircleCollider2D),

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