Trigger the ChangeContainerOperation #731
-
Hello, I'm currently implementing a GLSP-based editor for hierarchical state machines. With the help of the discussion 692, I managed to nest nodes using compartments. Now I want to implement the
Thanks for your help |
Beta Was this translation helpful? Give feedback.
Replies: 1 comment 1 reply
-
Hi Marc, At the moment, this isn't implemented in the example project, nor in the base framework. To support this, one needs to update the The corresponding handler must also be added on the server. There may also be issues with Feedback/Z-index during the move/reparent operation: #501 |
Beta Was this translation helpful? Give feedback.
Hi Marc,
At the moment, this isn't implemented in the example project, nor in the base framework. To support this, one needs to update the
ChangeBoundsTool
inchange-bounds-tool.ts
, to trigger a ChangeContainerOperation when the target node is different from the current parent (And when the dragged node supports reparenting; based on the current ShapeTypeHints configuration)The corresponding handler must also be added on the server.
There may also be issues with Feedback/Z-index during the move/reparent operation: #501