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update doc ref #15931 #2
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docs/web/docs/Simulation/Stationfinder.md

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@@ -45,7 +45,7 @@ This paragraph shall convey the major conditions used in the decision logic of t
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vehicle to charge. The user can configure multiple thresholds to change how different vehicles behave.
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- As long as the battery state of charge (SoC) is above `needToChargeLevel`, no action is taken. This condition is rechecked each time the SoC has lowered by 10%.
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- When the SoC reaches `needToChargeLevel`, possible charging stations are searched and evaluated using the [target function](#charging_station_target_function). If a valid charging station is found within `radius` travel time (and optionally within `maxEuclideanDistance` air line), the vehicle is immediately rerouted to go there. Other programmed stops will be served after charging.
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- When the SoC reaches `needToChargeLevel`, possible charging stations are searched and evaluated using the [target function](#charging_station_target_function). If the destination can presumably still be reached with the current SoC and without using the SoC below `emptyThreshold` then no charging station is targeted. If a valid charging station is found within `radius` travel time (and optionally within `maxEuclideanDistance` air line), the vehicle is immediately rerouted to go there. Other programmed stops will be served after charging.
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- If no charging station is available, the vehicle continues its original route. It will search again after `repeat` seconds.
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- If the charging station is occupied on arrival, the vehicle will wait `waitForCharge` seconds before looking for an alternative site.
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- The vehicle will charge enough to complete the planned route multiplied by `reserveFactor` and try to keep the SoC above `emptyThreshold`.

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