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Features for 0.9 release #193

@edbeeching

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@edbeeching

My ideas for the 0.9 release are the following:

  • Deprecation of using gdrl to launch training, I think it is better to have users refer to and use the examples as the sole way to use the lib.
  • Creation of a "pretrained behavior library" that will contain some basic 2D and 3D pretrained models for simple tasks such as point-to-point navigation, patrolling, exploration and enemy avoidance. The creation of this is quite an endeavor, so I plan to start with a MVP with just the point-to-point task. The objective of this feature is to allow users to add behaviours to their NPCs without the need to train/ install the python part of the plugin.
  • Creation of a dedicated Hugging Face org to store example environments and agent behaviors: https://huggingface.co/godot-rl-agents
  • Add more tests.
  • Add an example with an agent interacting in a discrete environment, I am not even sure if this would sync correctly, needs testing.

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