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dashodanger
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Update sites and web player to 1.50 RC1
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EDGE-classic-webplayer-site

download.html

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@@ -39,17 +39,19 @@ <h3>Pre-built packages are available for both 32-bit and 64-bit Windows platform
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<br><br>
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</td></tr>
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<tr><td>
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<b>EDGE-Classic v1.38 - 64-bit MSVC</b> build.
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<b>EDGE-Classic v1.50 RC1 - 64-bit MSVC</b> build.
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<ul dir="auto">
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<li>Suitable for Windows Vista and up. May require installing the <a href="https://docs.microsoft.com/en-us/cpp/windows/latest-supported-vc-redist">Microsoft Visual C++ Redistributable</a>.<br>
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<li><a href="https://github.com/edge-classic/edge-classic/releases/latest/download/edge-classic-win64.zip">Download edge-classic-win64.zip</a></li>
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<li>Suitable for Windows 7 and up.<br>
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<li><a href="https://github.com/edge-classic/EDGE-classic/releases/download/1.50-RC1/edge-classic-win64.zip">Download edge-classic-win64.zip</a></li>
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<li>Expected SHA-256 Hash: 112e418424d251eee7c1e6fe0a860b47fc89d3f9415b119bfc0386f2ff722621</li>
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</ul><br><br>
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</td></tr>
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<tr><td>
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<b>EDGE-Classic v1.38 - 32-bit MinGW</b> build.
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<b>EDGE-Classic v1.50 RC1 - 32-bit MinGW</b> build.
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<li>Suitable for Windows Vista and up. Has all required libraries included.<br>
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<li><a href="https://github.com/edge-classic/edge-classic/releases/latest/download/edge-classic-win32.zip">Download edge-classic-win32.zip</a></li>
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<li>Suitable for Windows 7 and up.<br>
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<li><a href="https://github.com/edge-classic/EDGE-classic/releases/download/1.50-RC1/edge-classic-win32.zip">Download edge-classic-win32.zip</a></li>
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<li>Expected SHA-256 Hash: ca131576324b67c3288a4bdad99ae65569c46b650e7f6cf0416973c8db576d7d</li>
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</ul><br><br>
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</td></tr>
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index.html

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<td>
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<h3 dir="auto">Notable features</h3>
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<li>WebGL platform support</li>
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<li>Uncapped framerate</li>
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<li>Updated renderer with Direct3D11, GLES3, and GL 3.3 paths in addition to the legacy GL 1.3 renderer</li>
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<li>UDMF map support</li>
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<li>Support for community Dehacked/mapping standards up to and including MBF21</li>
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<li>Improved compatibility with Boom behavior and rendering (physics, height sectors, etc)</li>
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<li>DEHEXTRA compatibility</li>
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<li>DSDHacked compatibility</li>
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<li>UMAPINFO compatibility</li>
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<li>Compressed container support (.EPK, .ZIP)</li>
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<li>A soundfont-capable MIDI player (.sf2 support)</li>
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<li>OPL emulation with support for external OP2/AIL/TMB instrument banks</li>
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<li>Support for OGG and MP3 as music and sound effects</li>
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<li>Many more music formats (FLAC, IMF, IT/S3M/XM/MOD/RADv2 tracker modules and even C64 SID)</li>
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<li>A soundfont-capable MIDI player (.sf2 and .sf3 support)</li>
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<li>OPL emulation with support for external OP2/AIL/TMB/WOPL instrument banks</li>
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<li>Many more music and sound formats (PC Speaker, FLAC, IMF, MP3, OGG, IT/S3M/XM/MOD/FT tracker modules)</li>
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<li>Quake MD1, MD2 and MD3 model support</li>
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<!--<li>KVX and KV6 voxel model support</li>-->
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<li>TrueType font support (TTF and OTF)</li>
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<li>Support for image/spritesheet fonts</li>
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<li>Erraticism (aka SuperHot) gameplay mode: Time will only advance when the player moves or fires</li>
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<li>Improved support for gamepads</li>
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<li>Lua as the primary scripting language, with COAL compatibility libraries for porting</li>
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<li>Expanded DDF, RTS, and COAL features</li>
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<li>Full support for the Chex Quest 1, HacX 1.2, Harmony and REKKR IWADs</li>
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<li>Greatly improved Heretic/Blasphemer IWAD compatibility</li>
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<li>Enhanced support for the Freedoom 1/2 IWADs</li>
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<li>Widescreen statusbar, intermission, and title screens</li>
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<li>Replaced GLBSP with AJBSP as the internal nodebuilder</li>
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<li>AJBSP as the internal nodebuilder</li>
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<li>Inventory system</li>
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<li>Autoload folder</li>
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<li>New Liquid animation (SMMU and Parallax)</li>
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<h3 dir="auto">Currently Supported Platforms</h3>
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<li>Windows 32/64-bit (x86 architecture), Vista or later</li>
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<li>Windows 32/64-bit (x86 architecture), Windows 7 or later</li>
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<li>Web Browsers supporting WebGL2</li>
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<li>Linux 32/64-bit (x86 and ARM architecture - ARM tested with Raspberry Pi OS on a Pi 4B)</li>
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<li>BSD 32/64-bit (x86 and ARM64 architecture - tested with FreeBSD 13.1; ARM64 tested on a Pi 4B but not recommended unless proper video acceleration is available
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as playable framerates are too difficult to achieve otherwise)</li>
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<li>The Ultimate Doom/Doom 1/Freedoom Phase 1</li>
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<li>Doom 2/Freedoom Phase 2</li>
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<li>Chex Quest 1</li>
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<li>Chex Quest 3: Vanilla (Regular and Modding Edition)</li>
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<li>Heretic/Blasphemer</li>
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<li>HacX 1.2</li>
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<li>Harmony</li>
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<li>Harmony (Original and Compatible Releases)</li>
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<li>REKKR</li>
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</ul>
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<br><br>

news.html

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<br>
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<table>
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<td><b>2 June 2025:
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EDGE-Classic v1.50 RC1 released</b></span><br>
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<br>
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An incredible amount of work has been done under the hood, so we are releasing a preview candidate for wider testing. Changes include:<br>
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<br>+ Uncapped framerates
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<br>+ New default rednerer with platform-specific graphics APIs
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<br>+ New audio mixer with updated reverb and node processing
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<br>+ Full implementation of the MBF21 spec
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<br>+ Many vanilla, Boom, and MBF compatibility fixes
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<br><br>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<b>.... as well as more tweaks, bugfixes etc. (check out the changelog)</b>
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<br><br>
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</td>
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</tr>
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</tbody>
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</table>
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<br>
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