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Add sample image.
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README.md

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@@ -122,6 +122,14 @@ On node-canvas, user code explicitly calls toBuffer or similar functions to prod
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Code running on node-openvg-canvas must explicitly swap display buffers, to do so, either call ```Canvas.vgSwapBuffers()``` or use the included requestAnimationFrame shim that does this after calling your paint callback function (for more information look at the clock examples).
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## Some sample screenshots
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### Clipping (examples/clipping.js)
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[![Clipping](https://raw.github.com/luismreis/node-openvg-canvas/master/examples/screenshots/clipping.png)]
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## License
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(The MIT License)

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