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@@ -50,6 +50,7 @@ var colorTint: UIColor // tint color. default is nil
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var colorTintAlpha: CGFloat // tint color alpha. default is 0
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var blurRadius: CGFloat // blur radius. default is 0
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var scale: CGFloat // scale factor. default is 1
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var saturation: CGFloat // saturation factor. default is 1
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```
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If you want `colorTintAlpha` to be different from `0`, make sure you always set it right after setting the `colorTint` or it may not be applied as expected.
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