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Update libsodium to 1.0.21
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-5
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4 files changed

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INSTALL.md

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@@ -13,7 +13,7 @@ on the following platforms:
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| | `-x64` | `-x86` | `-arm64` | `-arm` |
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|:----------------------|:--------:|:--------:|:--------:|:--------:|
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| **`android-`** | | | | |
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| **`android-`** | ✓ | ✓ | ✓ | ✓ |
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| **`ios-`** | | | ✓ | |
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| **`linux-`** | ✓ | | ✓ | ✓ |
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| **`linux-musl-`** | ✓ | | ✓ | ✓ |

src/Interop/Interop.Version.cs

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@@ -6,8 +6,8 @@ internal static partial class Interop
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internal static partial class Libsodium
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{
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internal const int SODIUM_LIBRARY_VERSION_MAJOR = 26;
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internal const int SODIUM_LIBRARY_VERSION_MINOR = 2;
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internal const string SODIUM_VERSION_STRING = "1.0.20";
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internal const int SODIUM_LIBRARY_VERSION_MINOR = 3;
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internal const string SODIUM_VERSION_STRING = "1.0.21";
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[DllImport(Libraries.Libsodium, CallingConvention = CallingConvention.Cdecl)]
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internal static extern int sodium_library_version_major();

src/Sodium.Core/Sodium.Core.csproj

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@@ -40,7 +40,7 @@
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="libsodium" Version="[1.0.20.2,1.0.21)" />
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<PackageReference Include="libsodium" Version="[1.0.21,1.0.22)" />
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</ItemGroup>
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<ItemGroup>

test/Sodium.Tests/VersionTest.cs

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@@ -11,7 +11,7 @@ public class VersionTest
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[Test]
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public void SodiumVersionStringTest()
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{
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const string EXPECTED = "1.0.20";
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const string EXPECTED = "1.0.21";
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var actual = SodiumCore.SodiumVersionString();
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Assert.AreEqual(EXPECTED, actual);
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}

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