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And deprecate old style getEngine/OrNull methods.
Apply new functionality to several methods that do not need to
wait for the engine being reset and can do with a null engine.
These pertain typically to periodic operations that can skip
a shard being reset and revisit it next time.
Also return empty stats for a few stats in case the engine is
being reset. These are stats that are already returned empty
from a hollow engine.
Relates ES-11457
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