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Update README for Raylib version 5.6
Updated version number in README and installation instructions.
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README.md

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# Python Bindings for Raylib 5.5
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# Python Bindings for Raylib 5.6
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## Libraries: raymath, raygui, rlgl, physac and GLFW
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## Backends: Desktop, SDL, DRM, Web
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## Platforms: Windows, Mac, Linux, Raspberry Pi, Web
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# Quickstart
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`pip3 install raylib==5.5.0.3 --break-system-packages`
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`pip3 install raylib==5.5.0.4 --break-system-packages`
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```python
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from pyray import *
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init_window(800, 450, "Hello")
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close_window()
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```
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[Example project](https://github.com/electronstudio/raylib-example-game)
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[Project generator](https://github.com/electronstudio/python-raylib-template)
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Use the [project generator](https://github.com/electronstudio/python-raylib-template) to generate a complete project. [Example of project](https://github.com/electronstudio/raylib-example-game)
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# Videos
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<a href="https://www.youtube.com/watch?v=MIgq9w0MUsM"><img src="https://img.youtube.com/vi/MIgq9w0MUsM/0.jpg" alt="video"/></a>
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<a href="https://www.youtube.com/watch?v=UoAsDlUwjy0"><img src="https://img.youtube.com/vi/UoAsDlUwjy0/0.jpg" alt="video"/></a>
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[more videos](https://www.youtube.com/@FinFET/videos)
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# Links
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* [Tutorial video](https://www.youtube.com/watch?v=UoAsDlUwjy0&lc=UgxCR-tvnQJITZr2IvN4AaABAg)
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* [Full documentation](https://electronstudio.github.io/raylib-python-cffi)
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* [Imgui integration](https://github.com/Scr44gr/raylib-imgui)
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* [Examples](https://github.com/electronstudio/raylib-python-cffi/tree/master/examples)
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* [Blep's examples](https://github.com/blep/pyray_examples)
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* [Raylib Python Discord](https://discord.gg/fKDwt85aX6)
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* [Raylib General Discord](https://discord.com/invite/raylib)
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* [Python video player](https://github.com/anrayliu/pyvidplayer2)
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Then install
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python3 -m pip install setuptools
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python3 -m pip install raylib==5.5.0.3
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python3 -m pip install raylib==5.5.0.4
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On most platforms it should install a binary wheel. If yours isn't available then pip will attempt to build from
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source, in which case you will need to have Raylib development libs installed, e.g.
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using homebrew, apt, etc.
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## Windows
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Binaries require x64 Windows 10 or newer. (For x86 or older Windows you will have to build from source.)
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Binaries require x64 or x86 Windows 10 or newer.
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Use an [official Windows Python release](https://www.python.org/downloads/windows/) rather than WSL, MSYS, etc.
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brew install pkg-config
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brew install raylib
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python3 -m pip install raylib==5.5.0.3
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(I do have binaries for arm64 MacOS 11, 12 and 13 but I have no way of testing they work, so post an issue
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if you want to test them.)
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python3 -m pip install raylib==5.5.0.4
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## Linux
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Binaries require OS newer than Ubuntu 2020, x64 or arm64. Otherwise build from source.
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Binaries require OS newer than Ubuntu 2016, x64/x86 or Ubuntu 2022 arm64. Otherwise build from source.
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(Pip should attempt automatically but will need Raylib itself installed and also pkg-config.)
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The arm64 binaries are built on Raspberry Pi arm64 Bullseye with OpenGL 2.0

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