Skip to content

Commit 724fa25

Browse files
update readme
1 parent c67fffb commit 724fa25

File tree

4 files changed

+20
-10
lines changed

4 files changed

+20
-10
lines changed

README.md

Lines changed: 7 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,9 @@
11
# Python Bindings for Raylib 5.0
22

3+
<iframe src="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/shapes_bouncing_ball/build/web/" style="border:0px #ffffff none;" name="myiFrame" scrolling="no" frameborder="1" marginheight="0px" marginwidth="0px" height="450px" width="800px" allowfullscreen></iframe>
4+
5+
Chatroom: [Discord](https://discord.gg/fKDwt85aX6) or [Matrix](https://matrix.to/#/#raylib-python-cffi:matrix.org)
6+
37
New CFFI API static bindings.
48
* Automatically generated to be as close as possible to
59
original Raylib.
@@ -113,15 +117,15 @@ Make a folder `my_project` with a file `main.py`:
113117

114118
Then to create the web files and launch a web server:
115119

116-
python3 -m pip install --user --upgrade git+https://github.com/pygame-web/pygbag
117-
python3 -m pygbag --git --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
120+
python3.12 -m pip install --user --upgrade pygbag
121+
python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
118122

119123
Point your browser to http://localhost:8000
120124

121125
This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
122126
Carefully read all their [documentation](https://pygame-web.github.io/).
123127

124-
It does work for most of the examples at https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/
128+
It does work for most of [these examples](https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/)
125129

126130
# App showcase
127131

docs/README.html

Lines changed: 5 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -105,6 +105,8 @@
105105

106106
<section id="python-bindings-for-raylib-5-0">
107107
<h1>Python Bindings for Raylib 5.0<a class="headerlink" href="#python-bindings-for-raylib-5-0" title="Link to this heading"></a></h1>
108+
<iframe src="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/shapes_bouncing_ball/build/web/" style="border:0px #ffffff none;" name="myiFrame" scrolling="no" frameborder="1" marginheight="0px" marginwidth="0px" height="450px" width="800px" allowfullscreen></iframe>
109+
<p>Chatroom: <a class="reference external" href="https://discord.gg/fKDwt85aX6">Discord</a> or <a class="reference external" href="https://matrix.to/#/#raylib-python-cffi:matrix.org">Matrix</a></p>
108110
<p>New CFFI API static bindings.</p>
109111
<ul class="simple">
110112
<li><p>Automatically generated to be as close as possible to
@@ -214,14 +216,14 @@ <h1>Running in a web browser<a class="headerlink" href="#running-in-a-web-browse
214216
</pre></div>
215217
</div>
216218
<p>Then to create the web files and launch a web server:</p>
217-
<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3 -m pip install --user --upgrade git+https://github.com/pygame-web/pygbag
218-
python3 -m pygbag --git --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
219+
<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3.12 -m pip install --user --upgrade pygbag
220+
python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
219221
</pre></div>
220222
</div>
221223
<p>Point your browser to http://localhost:8000</p>
222224
<p>This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
223225
Carefully read all their <a class="reference external" href="https://pygame-web.github.io/">documentation</a>.</p>
224-
<p>It does work for most of the examples at https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/</p>
226+
<p>It does work for most of <a class="reference external" href="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/">these examples</a></p>
225227
</section>
226228
<section id="app-showcase">
227229
<h1>App showcase<a class="headerlink" href="#app-showcase" title="Link to this heading"></a></h1>

docs/_sources/README.md.txt

Lines changed: 7 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -1,5 +1,9 @@
11
# Python Bindings for Raylib 5.0
22

3+
<iframe src="https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/shapes_bouncing_ball/build/web/" style="border:0px #ffffff none;" name="myiFrame" scrolling="no" frameborder="1" marginheight="0px" marginwidth="0px" height="450px" width="800px" allowfullscreen></iframe>
4+
5+
Chatroom: [Discord](https://discord.gg/fKDwt85aX6) or [Matrix](https://matrix.to/#/#raylib-python-cffi:matrix.org)
6+
37
New CFFI API static bindings.
48
* Automatically generated to be as close as possible to
59
original Raylib.
@@ -113,15 +117,15 @@ Make a folder `my_project` with a file `main.py`:
113117

114118
Then to create the web files and launch a web server:
115119

116-
python3 -m pip install --user --upgrade git+https://github.com/pygame-web/pygbag
117-
python3 -m pygbag --git --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
120+
python3.12 -m pip install --user --upgrade pygbag
121+
python3.12 -m pygbag --PYBUILD 3.12 --ume_block 0 --template noctx.tmpl my_project
118122

119123
Point your browser to http://localhost:8000
120124

121125
This is all done by Pygbag rather than by me, so you should probably contact them with any issues.
122126
Carefully read all their [documentation](https://pygame-web.github.io/).
123127

124-
It does work for most of the examples at https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/
128+
It does work for most of [these examples](https://electronstudio.github.io/raylib-python-cffi-pygbag-examples/)
125129

126130
# App showcase
127131

docs/searchindex.js

Lines changed: 1 addition & 1 deletion
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)