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re-add docs, maybe that will get github pages to work.
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# Sphinx build info version 1
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# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
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config: 76ca504c87a97062e6f8d0973741212b
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tags: 645f666f9bcd5a90fca523b33c5a78b7

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<!DOCTYPE html>
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<html class="writer-html5" lang="en" >
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<head>
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<meta charset="utf-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Python Bindings for Raylib 3.7 &mdash; Raylib Python documentation</title><link rel="stylesheet" href="_static/css/theme.css" type="text/css" />
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<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
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<script src="_static/js/html5shiv.min.js"></script>
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<![endif]-->
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<script id="documentation_options" data-url_root="./" src="_static/documentation_options.js"></script>
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<script src="_static/jquery.js"></script>
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<script src="_static/doctools.js"></script>
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<script src="_static/js/theme.js"></script>
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<link rel="index" title="Index" href="genindex.html" />
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<link rel="search" title="Search" href="search.html" />
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<link rel="next" title="Python API" href="pyray.html" />
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<link rel="prev" title="Raylib Python" href="index.html" />
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</head>
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<body class="wy-body-for-nav">
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<div class="wy-grid-for-nav">
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<nav data-toggle="wy-nav-shift" class="wy-nav-side">
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<div class="wy-side-scroll">
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<div class="wy-side-nav-search" >
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<a href="index.html" class="icon icon-home"> Raylib Python
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</a>
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<div role="search">
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<form id="rtd-search-form" class="wy-form" action="search.html" method="get">
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<input type="text" name="q" placeholder="Search docs" />
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<input type="hidden" name="check_keywords" value="yes" />
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<input type="hidden" name="area" value="default" />
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</form>
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</div>
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</div><div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="Navigation menu">
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<p class="caption"><span class="caption-text">Contents:</span></p>
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<ul class="current">
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<li class="toctree-l1 current"><a class="current reference internal" href="#">Python Bindings for Raylib 3.7</a></li>
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<li class="toctree-l1"><a class="reference internal" href="#quickstart">Quickstart</a></li>
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<li class="toctree-l1"><a class="reference internal" href="#installation">Installation</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="#dynamic-binding-version">Dynamic binding version</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="#how-to-use">How to use</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="#if-you-are-familiar-with-c-coding-and-the-raylib-c-library-and-you-want-to-use-an-exact-copy-of-the-c-api">If you are familiar with C coding and the Raylib C library and you want to use an exact copy of the C API</a></li>
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<li class="toctree-l2"><a class="reference internal" href="#if-you-prefer-a-slightly-more-pythonistic-api-and-don-t-mind-it-might-be-slightly-slower">If you prefer a slightly more Pythonistic API and don’t mind it might be slightly slower</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="#rlzero">RLZero</a></li>
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<li class="toctree-l1"><a class="reference internal" href="#help-wanted">Help wanted</a></li>
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<li class="toctree-l1"><a class="reference internal" href="#license-updated">License (updated)</a></li>
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<li class="toctree-l1"><a class="reference internal" href="#performance">Performance</a><ul>
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<li class="toctree-l2"><a class="reference internal" href="#bunnymark">Bunnymark</a></li>
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</ul>
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</li>
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<li class="toctree-l1"><a class="reference internal" href="#packaging-your-app">Packaging your app</a></li>
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<li class="toctree-l1"><a class="reference internal" href="#advert">Advert</a></li>
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<li class="toctree-l1"><a class="reference internal" href="pyray.html">Python API</a></li>
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<li class="toctree-l1"><a class="reference internal" href="raylib.html">C API</a></li>
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<li class="toctree-l1"><a class="reference internal" href="dynamic.html">Dynamic Bindings</a></li>
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<li class="toctree-l1"><a class="reference internal" href="BUILDING.html">Building from source</a></li>
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</ul>
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</div>
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</div>
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</nav>
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<section data-toggle="wy-nav-shift" class="wy-nav-content-wrap"><nav class="wy-nav-top" aria-label="Mobile navigation menu" >
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<i data-toggle="wy-nav-top" class="fa fa-bars"></i>
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<a href="index.html">Raylib Python</a>
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</nav>
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<div class="wy-nav-content">
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<div class="rst-content">
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<div role="navigation" aria-label="Page navigation">
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<ul class="wy-breadcrumbs">
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<li><a href="index.html" class="icon icon-home"></a> &raquo;</li>
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<li>Python Bindings for Raylib 3.7</li>
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<li class="wy-breadcrumbs-aside">
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<a href="_sources/README.md.txt" rel="nofollow"> View page source</a>
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</li>
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</ul>
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<hr/>
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</div>
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<div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
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<div itemprop="articleBody">
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<div class="tex2jax_ignore mathjax_ignore section" id="python-bindings-for-raylib-3-7">
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<h1>Python Bindings for Raylib 3.7<a class="headerlink" href="#python-bindings-for-raylib-3-7" title="Permalink to this headline"></a></h1>
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<p>New CFFI API static bindings. Automatically generated to be as close as possible to
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original Raylib. Faster, fewer bugs and easier to maintain than ctypes. Commercial-friendly license.
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Docstrings and auto-completion.</p>
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<p><a class="reference external" href="http://electronstudio.github.io/raylib-python-cffi">Full documentation</a></p>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="quickstart">
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<h1>Quickstart<a class="headerlink" href="#quickstart" title="Permalink to this headline"></a></h1>
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<p><code class="docutils literal notranslate"><span class="pre">pip3</span> <span class="pre">install</span> <span class="pre">raylib</span></code></p>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>from pyray import *
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init_window(800, 450, &quot;Hello&quot;)
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while not window_should_close():
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begin_drawing()
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clear_background(WHITE)
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draw_text(&quot;Hello world&quot;, 190, 200, 20, VIOLET)
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end_drawing()
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close_window()
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</pre></div>
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</div>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="installation">
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<h1>Installation<a class="headerlink" href="#installation" title="Permalink to this headline"></a></h1>
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<p>First make sure you have latest pip installed:</p>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3 -m pip install --upgrade pip
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</pre></div>
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</div>
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<p>Then install</p>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3 -m pip install raylib
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</pre></div>
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</div>
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<p>On most platforms it should install a binary wheel (Windows 10 x64, MacOS 10.15 x64, Linux Ubuntu1804 x64).</p>
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<p>If yours isn’t available then pip will attempt to build from source, in which case you will need to have Raylib development libs installed, e.g.
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using homebrew, apt, etc.</p>
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<p><a class="reference internal" href="BUILDING.html"><span class="doc std std-doc">If it doesn’t work, you can build manually.</span></a></p>
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<div class="section" id="dynamic-binding-version">
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<h2>Dynamic binding version<a class="headerlink" href="#dynamic-binding-version" title="Permalink to this headline"></a></h2>
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<p>There is now a separate dynamic version of this binding:</p>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>python3 -m pip install raylib_dynamic
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</pre></div>
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</div>
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<p><a class="reference external" href="https://electronstudio.github.io/raylib-python-cffi/dynamic.html">Read this before using raylib_dynamic</a></p>
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</div>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="how-to-use">
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<h1>How to use<a class="headerlink" href="#how-to-use" title="Permalink to this headline"></a></h1>
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<p>There are two APIs, you can use either or both:</p>
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<div class="section" id="if-you-are-familiar-with-c-coding-and-the-raylib-c-library-and-you-want-to-use-an-exact-copy-of-the-c-api">
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<h2>If you are familiar with C coding and the Raylib C library and you want to use an exact copy of the C API<a class="headerlink" href="#if-you-are-familiar-with-c-coding-and-the-raylib-c-library-and-you-want-to-use-an-exact-copy-of-the-c-api" title="Permalink to this headline"></a></h2>
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<p>Use <a class="reference external" href="https://electronstudio.github.io/raylib-python-cffi/raylib.html">the C API</a>.</p>
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</div>
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<div class="section" id="if-you-prefer-a-slightly-more-pythonistic-api-and-don-t-mind-it-might-be-slightly-slower">
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<h2>If you prefer a slightly more Pythonistic API and don’t mind it might be slightly slower<a class="headerlink" href="#if-you-prefer-a-slightly-more-pythonistic-api-and-don-t-mind-it-might-be-slightly-slower" title="Permalink to this headline"></a></h2>
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<p>Use <a class="reference external" href="https://electronstudio.github.io/raylib-python-cffi/pyray.html">the Python API</a>.</p>
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</div>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="rlzero">
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<h1>RLZero<a class="headerlink" href="#rlzero" title="Permalink to this headline"></a></h1>
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<p>A related library (that is a work in progress!):</p>
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<p><a class="reference external" href="https://github.com/electronstudio/rlzero">A simplified API for Raylib for use in education and to enable beginners to create 3d games</a></p>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="help-wanted">
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<h1>Help wanted<a class="headerlink" href="#help-wanted" title="Permalink to this headline"></a></h1>
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<ul class="simple">
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<li><p>Converting more examples from C to Python</p></li>
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<li><p>Testing on more platforms</p></li>
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</ul>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="license-updated">
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<h1>License (updated)<a class="headerlink" href="#license-updated" title="Permalink to this headline"></a></h1>
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<p>The bindings are now under the Eclipse Public License, so you are free to
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statically link and use in non-free / proprietary / commercial projects!</p>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="performance">
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<h1>Performance<a class="headerlink" href="#performance" title="Permalink to this headline"></a></h1>
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<p>For fastest performance use Pypy rather than standard Python.</p>
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<p>Every call to C is costly, so it’s slightly faster if you use Python data structures and functions when calculating
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in your update loop
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and then only convert them to C data structures when you have to call the C functions for drawing.</p>
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<div class="section" id="bunnymark">
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<h2>Bunnymark<a class="headerlink" href="#bunnymark" title="Permalink to this headline"></a></h2>
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<table class="colwidths-auto docutils align-default">
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<thead>
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<tr class="row-odd"><th class="head"><p>Library</p></th>
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<th class="head"><p>Implementation</p></th>
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<th class="head"><p>Bunnies (60 FPS)</p></th>
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<th class="head"><p>Percentage</p></th>
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</tr>
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</thead>
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<tbody>
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<tr class="row-even"><td><p>Raylib 3.7</p></td>
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<td><p>C</p></td>
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<td><p>168100</p></td>
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<td><p>100%</p></td>
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</tr>
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<tr class="row-odd"><td><p>Raylib Python CFFI 3.7</p></td>
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<td><p>Pypy 3.7</p></td>
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<td><p>33800</p></td>
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<td><p>20%</p></td>
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</tr>
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<tr class="row-even"><td><p>Raylib Python CFFI 3.7</p></td>
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<td><p>Python 3.9</p></td>
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<td><p>7700</p></td>
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<td><p>4.5%</p></td>
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</tr>
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<tr class="row-odd"><td><p>Raylib Python CFFI 3.7</p></td>
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<td><p>Python 3.9 Nuitka</p></td>
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<td><p>8600</p></td>
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<td><p>5.1%</p></td>
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</tr>
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<tr class="row-even"><td><p>Raylib Python CFFI 3.7 Dynamic</p></td>
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<td><p>Python 3.9</p></td>
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<td><p>6300</p></td>
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<td><p>3.7%</p></td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="packaging-your-app">
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<h1>Packaging your app<a class="headerlink" href="#packaging-your-app" title="Permalink to this headline"></a></h1>
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<p>You can create a standalone binary using the Nuitka compiler. For example, here is how to package Bunnymark:</p>
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<div class="highlight-none notranslate"><div class="highlight"><pre><span></span>pip3 install nuitka
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cd examples/textures
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python3 -m nuitka --onefile --linux-onefile-icon resources/wabbit_alpha.png textures_bunnymark.py
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</pre></div>
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</div>
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</div>
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<div class="tex2jax_ignore mathjax_ignore section" id="advert">
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<h1>Advert<a class="headerlink" href="#advert" title="Permalink to this headline"></a></h1>
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<p><a class="reference external" href="https://github.com/electronstudio/pygame-zero-book">Coding Games With Pygame Zero &amp; Python</a> is
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a book for Python beginners.</p>
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