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Added 'Learning Zig' Post
- Added new post - Fixed a formatting issues on about - Cleaned some unused files/assets
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content/about.md

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To the master, mountains are once again mountains and waters are once again waters.
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```
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- Bobby
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-- Bobby

content/posts/hugo/hugo.md

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categories = ['Zig']
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tags = ['Learning']
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date = '2025-04-19T11:11:41-04:00'
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draft = false
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title = "We're Learning Zig!"
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author = 'Bobby'
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summary = "Learn Zig with me or follow my Zig adventure!"
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description = 'Every journey begins with a first step...'
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## Learning Zig
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![zig](/posts/zig-learning/zig.svg)
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I'm starting my adventure into the world of Zig!
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Why? .. Well if I am being honest my reasons are probably a bit odd/personal.
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I've always wanted to learn a low level language and I like a good challenge.
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I have programmed with Go here and there for various tools but I've always found it...
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...Boring to read and write.
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In my research I like Zig's approach, mission, and various non-toxic communities.
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Don't get me wrong, I love Go but I wanted something a bit more exciting.
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Rust was certainly a brief consideration, but the more I heard about Zig, the more excited I was for it.
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---
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## My Starting Point for Zig
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Most of my background is with interpreted scripting languages.
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As mentioned, I have written a fair amount of Go and C# but my core is a scripting/tool making person.
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With that said, I try to be honest about knowing what I don't know.
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Concepts I feel good about:
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- Data Types
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- Functions/Methods
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- Classes
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- Control Flow
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- Using External Libraries / Dependencies
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- Interpreted vs. Compiled vs. Intermediate (C# (CIL/CLR) / Java (JVM))
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Where I am a dummy:
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- Zig Syntax
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- Zig's Build System
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- Memory Management
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- Lower level patterns
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- Algorithms and when to use the right one
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- I could be better with design patterns
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I'm sure there are some I am missing in both categories.
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I've been spoiled by the abstractions of higher level languages for too long!
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**Time to try and end that!**
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Even on the concepts I know, I tend to feel comfortable in knowing what I don't know.
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My intent is to stay humble as I understand the danger of _"knowing enough to be dangerous"_...
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## The Planned Methodology
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1. Starting from the beginning, even on refreshing of concepts I know from other languages
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2. Ziglings, Ziglings, and more Ziglings
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3. 1-2 Hours a day of Zig time
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4. Minimal use of LLMs _(They can guide me but I do not want direct answers)_
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5. Build simple tools (CLI initially) and expand from there
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6. Eventually build a very minimal game/game engine to better understand game engines.
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## Extra's
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I **_may_** from time to time stream the chaos of this adventure on Twitch.
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I would like to at a minimum curate some YouTube content if it helps others.
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## Let's Do It!
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Let's Go!!! Follow along if you're interested!
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Post coming soon on [Ziglings](https://codeberg.org/ziglings/exercises/#ziglings)!
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-- Bobby

content/posts/zig-learning/zig.svg

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