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Commit 57cdb90

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Improvements to some levels, drill functionality, and bullet looks
1 parent 36fd4c8 commit 57cdb90

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14 files changed

+147
-286
lines changed

14 files changed

+147
-286
lines changed

Levels/Playable/Medium/3Tutorial/Floor1.tscn

Lines changed: 5 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
[gd_scene load_steps=199 format=3 uid="uid://b565mgc8l6dsu"]
22

3-
[ext_resource type="Script" path="res://Scripts/LevelScripts/LevelManager.gd" id="1_eaalj"]
3+
[ext_resource type="Script" uid="uid://nduqecan1fld" path="res://Scripts/LevelScripts/LevelManager.gd" id="1_eaalj"]
44
[ext_resource type="TileSet" uid="uid://bfmnlsmvueif0" path="res://Objects/StaticObjects/Decorations.tres" id="2_lh4u6"]
55
[ext_resource type="Texture2D" uid="uid://vfxsefxanr00" path="res://Assets/Images/Tilesets/DirectionalSignsTileset.png" id="3_7024m"]
66
[ext_resource type="TileSet" uid="uid://dtsvfundbj5" path="res://Objects/StaticObjects/Tileset.tres" id="4_1soib"]
@@ -9,17 +9,17 @@
99
[ext_resource type="TileSet" uid="uid://cvy3v64tsv3k5" path="res://Objects/StaticObjects/Spikes.tres" id="7_4tu40"]
1010
[ext_resource type="PackedScene" uid="uid://dlchuo004ji5k" path="res://Objects/Player.tscn" id="8_tt3as"]
1111
[ext_resource type="Texture2D" uid="uid://bato62a53682m" path="res://Assets/Images/Tilesets/TileMap3DWallBlank.png" id="9_lcr3h"]
12-
[ext_resource type="Script" path="res://Scripts/FrameworkScripts/NextLevel.gd" id="10_ljfe1"]
12+
[ext_resource type="Script" uid="uid://dsxmj5jix14a2" path="res://Scripts/FrameworkScripts/NextLevel.gd" id="10_ljfe1"]
1313
[ext_resource type="AudioStream" uid="uid://dgahhl602nprq" path="res://Assets/Audio/SFX/AmbientBackground1.wav" id="11_udjhp"]
14-
[ext_resource type="Shader" path="res://Scripts/Shaders/Bulge.gdshader" id="12_ryuys"]
14+
[ext_resource type="Shader" uid="uid://dnksso1vjltix" path="res://Scripts/Shaders/Bulge.gdshader" id="12_ryuys"]
1515
[ext_resource type="PackedScene" uid="uid://btl0cv6b8cmh" path="res://Objects/StaticObjects/GrappleHook.tscn" id="13_8s0sm"]
1616
[ext_resource type="PackedScene" uid="uid://cwm1lj78dxm6r" path="res://Objects/StaticObjects/ItemSwitcher.tscn" id="14_4dr1d"]
1717
[ext_resource type="PackedScene" uid="uid://dy1jq84e4ww4" path="res://Objects/StaticObjects/Drone.tscn" id="15_v2egd"]
1818
[ext_resource type="PackedScene" uid="uid://kupdltxkw0wt" path="res://Objects/StaticObjects/Checkpoint.tscn" id="16_tovqo"]
1919
[ext_resource type="Texture2D" uid="uid://sffyncbf6klt" path="res://Assets/Images/Objects/Props/DoorAjarSprite.png" id="17_7g20o"]
2020
[ext_resource type="PackedScene" uid="uid://dhan07vwy03tg" path="res://Objects/StaticObjects/Drill.tscn" id="18_a0eqb"]
2121
[ext_resource type="PackedScene" uid="uid://cbcnjn41x1p84" path="res://Objects/StaticObjects/VoicelinePlayerArea.tscn" id="19_16wel"]
22-
[ext_resource type="Script" path="res://Scripts/CustomVoicelineScripts/1TutorialCGrappleSwingDeath.gd" id="20_i54lg"]
22+
[ext_resource type="Script" uid="uid://dqen8t1xtfmve" path="res://Scripts/CustomVoicelineScripts/1TutorialCGrappleSwingDeath.gd" id="20_i54lg"]
2323
[ext_resource type="Texture2D" uid="uid://d2sayxj4530sd" path="res://Assets/Images/Objects/Props/PropDoorFaceForwardLocked.png" id="21_wqpw6"]
2424
[ext_resource type="Texture2D" uid="uid://c8sgdlcrofv4f" path="res://Assets/Images/Objects/FunctionalProps/TutorialDialogueJumpSwingGrappleAnimation.png" id="22_1j87t"]
2525
[ext_resource type="PackedScene" uid="uid://dvmdybceqknkh" path="res://Objects/StaticObjects/PressEAreaPopup.tscn" id="23_k5xq2"]
@@ -62,36 +62,20 @@ physics_layer_0/collision_layer = 1
6262
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7qd54"]
6363
texture = ExtResource("5_fm878")
6464
0:0/0 = 0
65-
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
66-
0:0/0/physics_layer_0/angular_velocity = 0.0
6765
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
6866
1:0/0 = 0
69-
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
70-
1:0/0/physics_layer_0/angular_velocity = 0.0
7167
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7268
0:1/0 = 0
73-
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
74-
0:1/0/physics_layer_0/angular_velocity = 0.0
7569
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
7670
1:1/0 = 0
77-
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
78-
1:1/0/physics_layer_0/angular_velocity = 0.0
7971
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8072
2:1/0 = 0
81-
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
82-
2:1/0/physics_layer_0/angular_velocity = 0.0
8373
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8474
3:1/0 = 0
85-
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
86-
3:1/0/physics_layer_0/angular_velocity = 0.0
8775
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
8876
3:0/0 = 0
89-
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
90-
3:0/0/physics_layer_0/angular_velocity = 0.0
9177
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9278
2:0/0 = 0
93-
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
94-
2:0/0/physics_layer_0/angular_velocity = 0.0
9579
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
9680

9781
[sub_resource type="TileSet" id="TileSet_2gdyw"]
@@ -1307,7 +1291,7 @@ bus = &"SFX"
13071291

13081292
[node name="CanvasModulate" type="CanvasModulate" parent="."]
13091293
material = SubResource("ShaderMaterial_0aues")
1310-
color = Color(0.701961, 0.701961, 0.701961, 1)
1294+
color = Color(0.56078434, 0.56078434, 0.56078434, 1)
13111295

13121296
[node name="SizeChecker" type="ColorRect" parent="."]
13131297
visible = false

Levels/Playable/Medium/4Easy/Floor1.tscn

Lines changed: 3 additions & 137 deletions
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
[gd_scene load_steps=59 format=3 uid="uid://dj1p3qmivhmxq"]
22

3-
[ext_resource type="Script" path="res://Scripts/LevelScripts/LevelManager.gd" id="1_sq3eu"]
3+
[ext_resource type="Script" uid="uid://nduqecan1fld" path="res://Scripts/LevelScripts/LevelManager.gd" id="1_sq3eu"]
44
[ext_resource type="Texture2D" uid="uid://bu0stjydydrdj" path="res://Assets/Images/Tilesets/TileMap3DWall.png" id="2_t6j4e"]
55
[ext_resource type="Texture2D" uid="uid://btst251lko84t" path="res://Assets/Images/Tilesets/DryWall.png" id="3_4fsk7"]
66
[ext_resource type="TileSet" uid="uid://dtsvfundbj5" path="res://Objects/StaticObjects/Tileset.tres" id="3_4rvwa"]
@@ -12,10 +12,10 @@
1212
[ext_resource type="PackedScene" uid="uid://dlchuo004ji5k" path="res://Objects/Player.tscn" id="6_cudnm"]
1313
[ext_resource type="Texture2D" uid="uid://vfxsefxanr00" path="res://Assets/Images/Tilesets/DirectionalSignsTileset.png" id="7_7qnce"]
1414
[ext_resource type="Texture2D" uid="uid://bato62a53682m" path="res://Assets/Images/Tilesets/TileMap3DWallBlank.png" id="7_bff2o"]
15-
[ext_resource type="Script" path="res://Scripts/FrameworkScripts/NextLevel.gd" id="8_qoa7m"]
15+
[ext_resource type="Script" uid="uid://dsxmj5jix14a2" path="res://Scripts/FrameworkScripts/NextLevel.gd" id="8_qoa7m"]
1616
[ext_resource type="AudioStream" uid="uid://dgahhl602nprq" path="res://Assets/Audio/SFX/AmbientBackground1.wav" id="9_1ko6j"]
1717
[ext_resource type="PackedScene" uid="uid://dy1jq84e4ww4" path="res://Objects/StaticObjects/Drone.tscn" id="9_r8xft"]
18-
[ext_resource type="Shader" path="res://Scripts/Shaders/Bulge.gdshader" id="10_dto7s"]
18+
[ext_resource type="Shader" uid="uid://dnksso1vjltix" path="res://Scripts/Shaders/Bulge.gdshader" id="10_dto7s"]
1919
[ext_resource type="PackedScene" uid="uid://bcwrdriivsxv0" path="res://Objects/StaticObjects/Ladder.tscn" id="17_7bxca"]
2020
[ext_resource type="PackedScene" uid="uid://btl0cv6b8cmh" path="res://Objects/StaticObjects/GrappleHook.tscn" id="17_gt75n"]
2121
[ext_resource type="PackedScene" uid="uid://dhan07vwy03tg" path="res://Objects/StaticObjects/Drill.tscn" id="18_84llk"]
@@ -48,167 +48,65 @@
4848
texture = ExtResource("2_t6j4e")
4949
texture_region_size = Vector2i(32, 32)
5050
0:0/0 = 0
51-
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
52-
0:0/0/physics_layer_0/angular_velocity = 0.0
5351
0:0/0/metadata/_better_terrain = {
5452
"type": 0
5553
}
5654
1:0/0 = 0
57-
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
58-
1:0/0/physics_layer_0/angular_velocity = 0.0
5955
2:0/0 = 0
60-
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
61-
2:0/0/physics_layer_0/angular_velocity = 0.0
6256
3:0/0 = 0
63-
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
64-
3:0/0/physics_layer_0/angular_velocity = 0.0
6557
4:0/0 = 0
66-
4:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
67-
4:0/0/physics_layer_0/angular_velocity = 0.0
6858
5:0/0 = 0
69-
5:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
70-
5:0/0/physics_layer_0/angular_velocity = 0.0
7159
6:0/0 = 0
72-
6:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
73-
6:0/0/physics_layer_0/angular_velocity = 0.0
7460
7:0/0 = 0
75-
7:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
76-
7:0/0/physics_layer_0/angular_velocity = 0.0
7761
8:0/0 = 0
78-
8:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
79-
8:0/0/physics_layer_0/angular_velocity = 0.0
8062
9:0/0 = 0
81-
9:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
82-
9:0/0/physics_layer_0/angular_velocity = 0.0
8363
10:0/0 = 0
84-
10:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
85-
10:0/0/physics_layer_0/angular_velocity = 0.0
8664
11:0/0 = 0
87-
11:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
88-
11:0/0/physics_layer_0/angular_velocity = 0.0
8965
0:1/0 = 0
90-
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
91-
0:1/0/physics_layer_0/angular_velocity = 0.0
9266
1:1/0 = 0
93-
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
94-
1:1/0/physics_layer_0/angular_velocity = 0.0
9567
2:1/0 = 0
96-
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
97-
2:1/0/physics_layer_0/angular_velocity = 0.0
9868
3:1/0 = 0
99-
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
100-
3:1/0/physics_layer_0/angular_velocity = 0.0
10169
4:1/0 = 0
102-
4:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
103-
4:1/0/physics_layer_0/angular_velocity = 0.0
10470
5:1/0 = 0
105-
5:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
106-
5:1/0/physics_layer_0/angular_velocity = 0.0
10771
6:1/0 = 0
108-
6:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
109-
6:1/0/physics_layer_0/angular_velocity = 0.0
11072
7:1/0 = 0
111-
7:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
112-
7:1/0/physics_layer_0/angular_velocity = 0.0
11373
8:1/0 = 0
114-
8:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
115-
8:1/0/physics_layer_0/angular_velocity = 0.0
11674
9:1/0 = 0
117-
9:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
118-
9:1/0/physics_layer_0/angular_velocity = 0.0
11975
10:1/0 = 0
120-
10:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
121-
10:1/0/physics_layer_0/angular_velocity = 0.0
12276
11:1/0 = 0
123-
11:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
124-
11:1/0/physics_layer_0/angular_velocity = 0.0
12577
0:2/0 = 0
126-
0:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
127-
0:2/0/physics_layer_0/angular_velocity = 0.0
12878
1:2/0 = 0
129-
1:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
130-
1:2/0/physics_layer_0/angular_velocity = 0.0
13179
2:2/0 = 0
132-
2:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
133-
2:2/0/physics_layer_0/angular_velocity = 0.0
13480
3:2/0 = 0
135-
3:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
136-
3:2/0/physics_layer_0/angular_velocity = 0.0
13781
4:2/0 = 0
138-
4:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
139-
4:2/0/physics_layer_0/angular_velocity = 0.0
14082
5:2/0 = 0
141-
5:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
142-
5:2/0/physics_layer_0/angular_velocity = 0.0
14383
6:2/0 = 0
144-
6:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
145-
6:2/0/physics_layer_0/angular_velocity = 0.0
14684
7:2/0 = 0
147-
7:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
148-
7:2/0/physics_layer_0/angular_velocity = 0.0
14985
8:2/0 = 0
150-
8:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
151-
8:2/0/physics_layer_0/angular_velocity = 0.0
15286
9:2/0 = 0
153-
9:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
154-
9:2/0/physics_layer_0/angular_velocity = 0.0
15587
10:2/0 = 0
156-
10:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
157-
10:2/0/physics_layer_0/angular_velocity = 0.0
15888
11:2/0 = 0
159-
11:2/0/physics_layer_0/linear_velocity = Vector2(0, 0)
160-
11:2/0/physics_layer_0/angular_velocity = 0.0
16189
0:3/0 = 0
162-
0:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
163-
0:3/0/physics_layer_0/angular_velocity = 0.0
16490
1:3/0 = 0
165-
1:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
166-
1:3/0/physics_layer_0/angular_velocity = 0.0
16791
2:3/0 = 0
168-
2:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
169-
2:3/0/physics_layer_0/angular_velocity = 0.0
17092
3:3/0 = 0
171-
3:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
172-
3:3/0/physics_layer_0/angular_velocity = 0.0
17393
4:3/0 = 0
174-
4:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
175-
4:3/0/physics_layer_0/angular_velocity = 0.0
17694
5:3/0 = 0
177-
5:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
178-
5:3/0/physics_layer_0/angular_velocity = 0.0
17995
6:3/0 = 0
180-
6:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
181-
6:3/0/physics_layer_0/angular_velocity = 0.0
18296
7:3/0 = 0
183-
7:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
184-
7:3/0/physics_layer_0/angular_velocity = 0.0
18597
8:3/0 = 0
186-
8:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
187-
8:3/0/physics_layer_0/angular_velocity = 0.0
18898
9:3/0 = 0
189-
9:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
190-
9:3/0/physics_layer_0/angular_velocity = 0.0
19199
10:3/0 = 0
192-
10:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
193-
10:3/0/physics_layer_0/angular_velocity = 0.0
194100
11:3/0 = 0
195-
11:3/0/physics_layer_0/linear_velocity = Vector2(0, 0)
196-
11:3/0/physics_layer_0/angular_velocity = 0.0
197101

198102
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_rylkn"]
199103
texture = ExtResource("3_4fsk7")
200104
texture_region_size = Vector2i(32, 32)
201105
0:0/0 = 0
202-
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
203-
0:0/0/physics_layer_0/angular_velocity = 0.0
204106
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
205107
1:0/0 = 0
206-
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
207-
1:0/0/physics_layer_0/angular_velocity = 0.0
208108
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
209109
2:0/0 = 0
210-
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
211-
2:0/0/physics_layer_0/angular_velocity = 0.0
212110
2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-16, -16, 16, -16, 16, 16, -16, 16)
213111

214112
[sub_resource type="TileSet" id="TileSet_frlic"]
@@ -230,29 +128,13 @@ metadata/_better_terrain = {
230128
texture = ExtResource("4_ged06")
231129
texture_region_size = Vector2i(32, 32)
232130
0:0/0 = 0
233-
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
234-
0:0/0/physics_layer_0/angular_velocity = 0.0
235131
1:0/0 = 0
236-
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
237-
1:0/0/physics_layer_0/angular_velocity = 0.0
238132
2:0/0 = 0
239-
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
240-
2:0/0/physics_layer_0/angular_velocity = 0.0
241133
3:0/0 = 0
242-
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
243-
3:0/0/physics_layer_0/angular_velocity = 0.0
244134
0:1/0 = 0
245-
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
246-
0:1/0/physics_layer_0/angular_velocity = 0.0
247135
1:1/0 = 0
248-
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
249-
1:1/0/physics_layer_0/angular_velocity = 0.0
250136
2:1/0 = 0
251-
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
252-
2:1/0/physics_layer_0/angular_velocity = 0.0
253137
3:1/0 = 0
254-
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
255-
3:1/0/physics_layer_0/angular_velocity = 0.0
256138

257139
[sub_resource type="TileSet" id="TileSet_yk64r"]
258140
tile_size = Vector2i(32, 32)
@@ -262,36 +144,20 @@ sources/0 = SubResource("TileSetAtlasSource_pp3pe")
262144
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7qd54"]
263145
texture = ExtResource("4_ptf8m")
264146
0:0/0 = 0
265-
0:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
266-
0:0/0/physics_layer_0/angular_velocity = 0.0
267147
0:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
268148
1:0/0 = 0
269-
1:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
270-
1:0/0/physics_layer_0/angular_velocity = 0.0
271149
1:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
272150
0:1/0 = 0
273-
0:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
274-
0:1/0/physics_layer_0/angular_velocity = 0.0
275151
0:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
276152
1:1/0 = 0
277-
1:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
278-
1:1/0/physics_layer_0/angular_velocity = 0.0
279153
1:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
280154
2:1/0 = 0
281-
2:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
282-
2:1/0/physics_layer_0/angular_velocity = 0.0
283155
2:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
284156
3:1/0 = 0
285-
3:1/0/physics_layer_0/linear_velocity = Vector2(0, 0)
286-
3:1/0/physics_layer_0/angular_velocity = 0.0
287157
3:1/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
288158
3:0/0 = 0
289-
3:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
290-
3:0/0/physics_layer_0/angular_velocity = 0.0
291159
3:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
292160
2:0/0 = 0
293-
2:0/0/physics_layer_0/linear_velocity = Vector2(0, 0)
294-
2:0/0/physics_layer_0/angular_velocity = 0.0
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2:0/0/physics_layer_0/polygon_0/points = PackedVector2Array(-8, -8, 8, -8, 8, 8, -8, 8)
296162

297163
[sub_resource type="TileSet" id="TileSet_2gdyw"]

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