11[gd_scene load_steps =59 format =3 uid ="uid://dj1p3qmivhmxq" ]
22
3- [ext_resource type ="Script" path ="res://Scripts/LevelScripts/LevelManager.gd" id ="1_sq3eu" ]
3+ [ext_resource type ="Script" uid = "uid://nduqecan1fld" path ="res://Scripts/LevelScripts/LevelManager.gd" id ="1_sq3eu" ]
44[ext_resource type ="Texture2D" uid ="uid://bu0stjydydrdj" path ="res://Assets/Images/Tilesets/TileMap3DWall.png" id ="2_t6j4e" ]
55[ext_resource type ="Texture2D" uid ="uid://btst251lko84t" path ="res://Assets/Images/Tilesets/DryWall.png" id ="3_4fsk7" ]
66[ext_resource type ="TileSet" uid ="uid://dtsvfundbj5" path ="res://Objects/StaticObjects/Tileset.tres" id ="3_4rvwa" ]
1212[ext_resource type ="PackedScene" uid ="uid://dlchuo004ji5k" path ="res://Objects/Player.tscn" id ="6_cudnm" ]
1313[ext_resource type ="Texture2D" uid ="uid://vfxsefxanr00" path ="res://Assets/Images/Tilesets/DirectionalSignsTileset.png" id ="7_7qnce" ]
1414[ext_resource type ="Texture2D" uid ="uid://bato62a53682m" path ="res://Assets/Images/Tilesets/TileMap3DWallBlank.png" id ="7_bff2o" ]
15- [ext_resource type ="Script" path ="res://Scripts/FrameworkScripts/NextLevel.gd" id ="8_qoa7m" ]
15+ [ext_resource type ="Script" uid = "uid://dsxmj5jix14a2" path ="res://Scripts/FrameworkScripts/NextLevel.gd" id ="8_qoa7m" ]
1616[ext_resource type ="AudioStream" uid ="uid://dgahhl602nprq" path ="res://Assets/Audio/SFX/AmbientBackground1.wav" id ="9_1ko6j" ]
1717[ext_resource type ="PackedScene" uid ="uid://dy1jq84e4ww4" path ="res://Objects/StaticObjects/Drone.tscn" id ="9_r8xft" ]
18- [ext_resource type ="Shader" path ="res://Scripts/Shaders/Bulge.gdshader" id ="10_dto7s" ]
18+ [ext_resource type ="Shader" uid = "uid://dnksso1vjltix" path ="res://Scripts/Shaders/Bulge.gdshader" id ="10_dto7s" ]
1919[ext_resource type ="PackedScene" uid ="uid://bcwrdriivsxv0" path ="res://Objects/StaticObjects/Ladder.tscn" id ="17_7bxca" ]
2020[ext_resource type ="PackedScene" uid ="uid://btl0cv6b8cmh" path ="res://Objects/StaticObjects/GrappleHook.tscn" id ="17_gt75n" ]
2121[ext_resource type ="PackedScene" uid ="uid://dhan07vwy03tg" path ="res://Objects/StaticObjects/Drill.tscn" id ="18_84llk" ]
4848texture = ExtResource ("2_t6j4e" )
4949texture_region_size = Vector2i (32 , 32 )
50500:0/0 = 0
51- 0:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
52- 0:0/0/physics_layer_0/angular_velocity = 0.0
53510:0/0/metadata/_better_terrain = {
5452"type" : 0
5553}
56541:0/0 = 0
57- 1:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
58- 1:0/0/physics_layer_0/angular_velocity = 0.0
59552:0/0 = 0
60- 2:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
61- 2:0/0/physics_layer_0/angular_velocity = 0.0
62563:0/0 = 0
63- 3:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
64- 3:0/0/physics_layer_0/angular_velocity = 0.0
65574:0/0 = 0
66- 4:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
67- 4:0/0/physics_layer_0/angular_velocity = 0.0
68585:0/0 = 0
69- 5:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
70- 5:0/0/physics_layer_0/angular_velocity = 0.0
71596:0/0 = 0
72- 6:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
73- 6:0/0/physics_layer_0/angular_velocity = 0.0
74607:0/0 = 0
75- 7:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
76- 7:0/0/physics_layer_0/angular_velocity = 0.0
77618:0/0 = 0
78- 8:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
79- 8:0/0/physics_layer_0/angular_velocity = 0.0
80629:0/0 = 0
81- 9:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
82- 9:0/0/physics_layer_0/angular_velocity = 0.0
836310:0/0 = 0
84- 10:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
85- 10:0/0/physics_layer_0/angular_velocity = 0.0
866411:0/0 = 0
87- 11:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
88- 11:0/0/physics_layer_0/angular_velocity = 0.0
89650:1/0 = 0
90- 0:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
91- 0:1/0/physics_layer_0/angular_velocity = 0.0
92661:1/0 = 0
93- 1:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
94- 1:1/0/physics_layer_0/angular_velocity = 0.0
95672:1/0 = 0
96- 2:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
97- 2:1/0/physics_layer_0/angular_velocity = 0.0
98683:1/0 = 0
99- 3:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
100- 3:1/0/physics_layer_0/angular_velocity = 0.0
101694:1/0 = 0
102- 4:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
103- 4:1/0/physics_layer_0/angular_velocity = 0.0
104705:1/0 = 0
105- 5:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
106- 5:1/0/physics_layer_0/angular_velocity = 0.0
107716:1/0 = 0
108- 6:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
109- 6:1/0/physics_layer_0/angular_velocity = 0.0
110727:1/0 = 0
111- 7:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
112- 7:1/0/physics_layer_0/angular_velocity = 0.0
113738:1/0 = 0
114- 8:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
115- 8:1/0/physics_layer_0/angular_velocity = 0.0
116749:1/0 = 0
117- 9:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
118- 9:1/0/physics_layer_0/angular_velocity = 0.0
1197510:1/0 = 0
120- 10:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
121- 10:1/0/physics_layer_0/angular_velocity = 0.0
1227611:1/0 = 0
123- 11:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
124- 11:1/0/physics_layer_0/angular_velocity = 0.0
125770:2/0 = 0
126- 0:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
127- 0:2/0/physics_layer_0/angular_velocity = 0.0
128781:2/0 = 0
129- 1:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
130- 1:2/0/physics_layer_0/angular_velocity = 0.0
131792:2/0 = 0
132- 2:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
133- 2:2/0/physics_layer_0/angular_velocity = 0.0
134803:2/0 = 0
135- 3:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
136- 3:2/0/physics_layer_0/angular_velocity = 0.0
137814:2/0 = 0
138- 4:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
139- 4:2/0/physics_layer_0/angular_velocity = 0.0
140825:2/0 = 0
141- 5:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
142- 5:2/0/physics_layer_0/angular_velocity = 0.0
143836:2/0 = 0
144- 6:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
145- 6:2/0/physics_layer_0/angular_velocity = 0.0
146847:2/0 = 0
147- 7:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
148- 7:2/0/physics_layer_0/angular_velocity = 0.0
149858:2/0 = 0
150- 8:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
151- 8:2/0/physics_layer_0/angular_velocity = 0.0
152869:2/0 = 0
153- 9:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
154- 9:2/0/physics_layer_0/angular_velocity = 0.0
1558710:2/0 = 0
156- 10:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
157- 10:2/0/physics_layer_0/angular_velocity = 0.0
1588811:2/0 = 0
159- 11:2/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
160- 11:2/0/physics_layer_0/angular_velocity = 0.0
161890:3/0 = 0
162- 0:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
163- 0:3/0/physics_layer_0/angular_velocity = 0.0
164901:3/0 = 0
165- 1:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
166- 1:3/0/physics_layer_0/angular_velocity = 0.0
167912:3/0 = 0
168- 2:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
169- 2:3/0/physics_layer_0/angular_velocity = 0.0
170923:3/0 = 0
171- 3:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
172- 3:3/0/physics_layer_0/angular_velocity = 0.0
173934:3/0 = 0
174- 4:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
175- 4:3/0/physics_layer_0/angular_velocity = 0.0
176945:3/0 = 0
177- 5:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
178- 5:3/0/physics_layer_0/angular_velocity = 0.0
179956:3/0 = 0
180- 6:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
181- 6:3/0/physics_layer_0/angular_velocity = 0.0
182967:3/0 = 0
183- 7:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
184- 7:3/0/physics_layer_0/angular_velocity = 0.0
185978:3/0 = 0
186- 8:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
187- 8:3/0/physics_layer_0/angular_velocity = 0.0
188989:3/0 = 0
189- 9:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
190- 9:3/0/physics_layer_0/angular_velocity = 0.0
1919910:3/0 = 0
192- 10:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
193- 10:3/0/physics_layer_0/angular_velocity = 0.0
19410011:3/0 = 0
195- 11:3/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
196- 11:3/0/physics_layer_0/angular_velocity = 0.0
197101
198102[sub_resource type ="TileSetAtlasSource" id ="TileSetAtlasSource_rylkn" ]
199103texture = ExtResource ("3_4fsk7" )
200104texture_region_size = Vector2i (32 , 32 )
2011050:0/0 = 0
202- 0:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
203- 0:0/0/physics_layer_0/angular_velocity = 0.0
2041060:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-16 , -16 , 16 , -16 , 16 , 16 , -16 , 16 )
2051071:0/0 = 0
206- 1:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
207- 1:0/0/physics_layer_0/angular_velocity = 0.0
2081081:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-16 , -16 , 16 , -16 , 16 , 16 , -16 , 16 )
2091092:0/0 = 0
210- 2:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
211- 2:0/0/physics_layer_0/angular_velocity = 0.0
2121102:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-16 , -16 , 16 , -16 , 16 , 16 , -16 , 16 )
213111
214112[sub_resource type ="TileSet" id ="TileSet_frlic" ]
@@ -230,29 +128,13 @@ metadata/_better_terrain = {
230128texture = ExtResource ("4_ged06" )
231129texture_region_size = Vector2i (32 , 32 )
2321300:0/0 = 0
233- 0:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
234- 0:0/0/physics_layer_0/angular_velocity = 0.0
2351311:0/0 = 0
236- 1:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
237- 1:0/0/physics_layer_0/angular_velocity = 0.0
2381322:0/0 = 0
239- 2:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
240- 2:0/0/physics_layer_0/angular_velocity = 0.0
2411333:0/0 = 0
242- 3:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
243- 3:0/0/physics_layer_0/angular_velocity = 0.0
2441340:1/0 = 0
245- 0:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
246- 0:1/0/physics_layer_0/angular_velocity = 0.0
2471351:1/0 = 0
248- 1:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
249- 1:1/0/physics_layer_0/angular_velocity = 0.0
2501362:1/0 = 0
251- 2:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
252- 2:1/0/physics_layer_0/angular_velocity = 0.0
2531373:1/0 = 0
254- 3:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
255- 3:1/0/physics_layer_0/angular_velocity = 0.0
256138
257139[sub_resource type ="TileSet" id ="TileSet_yk64r" ]
258140tile_size = Vector2i (32 , 32 )
@@ -262,36 +144,20 @@ sources/0 = SubResource("TileSetAtlasSource_pp3pe")
262144[sub_resource type ="TileSetAtlasSource" id ="TileSetAtlasSource_7qd54" ]
263145texture = ExtResource ("4_ptf8m" )
2641460:0/0 = 0
265- 0:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
266- 0:0/0/physics_layer_0/angular_velocity = 0.0
2671470:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2681481:0/0 = 0
269- 1:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
270- 1:0/0/physics_layer_0/angular_velocity = 0.0
2711491:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2721500:1/0 = 0
273- 0:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
274- 0:1/0/physics_layer_0/angular_velocity = 0.0
2751510:1/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2761521:1/0 = 0
277- 1:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
278- 1:1/0/physics_layer_0/angular_velocity = 0.0
2791531:1/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2801542:1/0 = 0
281- 2:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
282- 2:1/0/physics_layer_0/angular_velocity = 0.0
2831552:1/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2841563:1/0 = 0
285- 3:1/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
286- 3:1/0/physics_layer_0/angular_velocity = 0.0
2871573:1/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2881583:0/0 = 0
289- 3:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
290- 3:0/0/physics_layer_0/angular_velocity = 0.0
2911593:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
2921602:0/0 = 0
293- 2:0/0/physics_layer_0/linear_velocity = Vector2 (0 , 0 )
294- 2:0/0/physics_layer_0/angular_velocity = 0.0
2951612:0/0/physics_layer_0/polygon_0/points = PackedVector2Array (-8 , -8 , 8 , -8 , 8 , 8 , -8 , 8 )
296162
297163[sub_resource type ="TileSet" id ="TileSet_2gdyw" ]
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