-
Notifications
You must be signed in to change notification settings - Fork 483
Expand file tree
/
Copy pathasyncprocess.h
More file actions
239 lines (207 loc) · 8.95 KB
/
asyncprocess.h
File metadata and controls
239 lines (207 loc) · 8.95 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2009 by Eran Ifrah
// file name : asyncprocess.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef I_PROCESS_H
#define I_PROCESS_H
#include "clEnvironment.hpp"
#include "codelite_exports.h"
#include <functional>
#include <memory>
#include <vector>
#include <wx/event.h>
#include <wx/string.h>
#include <wx/utils.h>
class ProcessReaderThread;
enum IProcessCreateFlags {
IProcessCreateDefault = (1 << 0), // Default: create process with no console window
IProcessCreateConsole = (1 << 1), // Create with console window shown
IProcessCreateWithHiddenConsole = (1 << 2), // Create process with a hidden console
IProcessCreateSync =
(1 << 3), // Create a synchronous process (i.e. there is no background thread that performs the reads)
IProcessNoRedirect = (1 << 4),
IProcessStderrEvent = (1 << 5), // fire a separate event for stderr output
IProcessRawOutput = (1 << 6), // return the process output as is, don't strip anything. By default CodeLite strips
// terminal colours escape sequences
IProcessCreateSSH = (1 << 7), // Create a remote process, over SSH
IProcessWrapInShell = (1 << 8), // wrap the command in the OS shell (CMD, BASH)
IProcessNoPty = (1 << 9), // Unix only: do not use forkpty, use normal fork()
};
class WXDLLIMPEXP_CL IProcess;
class WXDLLIMPEXP_CL IProcessCallback : public wxEvtHandler
{
public:
virtual void OnProcessOutput(const wxString& str) { wxUnusedVar(str); }
virtual void OnProcessTerminated() {}
};
/**
* @class IProcess
* @author eran
* @date 10/09/09
* @file i_process.h
* @brief
*/
class WXDLLIMPEXP_CL IProcess : public wxEvtHandler
{
protected:
wxEvtHandler* m_parent = nullptr;
int m_pid = wxNOT_FOUND;
bool m_hardKill = false;
IProcessCallback* m_callback = nullptr;
size_t m_flags; // The creation flags
ProcessReaderThread* m_thr = nullptr;
public:
using Ptr_t = std::shared_ptr<IProcess>;
public:
IProcess(wxEvtHandler* parent)
: m_parent(parent)
, m_pid(-1)
, m_hardKill(false)
, m_callback(NULL)
, m_flags(0)
{
}
virtual ~IProcess() = default;
public:
// Handle process exit code. This is done this way this
// under Linux / Mac the exit code is returned only after the signal child has been
// handled by CodeLite
static void SetProcessExitCode(int pid, int exitCode);
static bool GetProcessExitCode(int pid, int& exitCode);
// Stop notifying the parent window about input/output from the process
// this is useful when we wish to terminate the process onExit but we don't want
// to know about its termination
virtual void Detach() = 0;
/// Read from process stdout - return immediately if no data is available
/// we return both converted buffer as string and the raw buffer (unconverted)
virtual bool Read(wxString& buff, wxString& buffErr, std::string& raw_buff, std::string& raw_buffErr) = 0;
// Write to the process stdin
// This version add LF to the buffer
virtual bool Write(const wxString& buff) = 0;
// ANSI version
// This version add LF to the buffer
virtual bool Write(const std::string& buff) = 0;
// Write to the process stdin
virtual bool WriteRaw(const wxString& buff) = 0;
// ANSI version
virtual bool WriteRaw(const std::string& buff) = 0;
/**
* @brief wait for process to terminate and return all its output to the caller
* Note that this function is blocking
*/
virtual void WaitForTerminate(wxString& output);
/**
* @brief this method is mostly needed on MSW where writing a password
* is done directly on the console buffer rather than its stdin
*/
virtual bool WriteToConsole(const wxString& buff) = 0;
// Return true if the process is still alive
virtual bool IsAlive() = 0;
// Clean the process resources and kill the process if it is
// still alive
virtual void Cleanup() = 0;
// Terminate the process. It is recommended to use this method
// so it will invoke the 'Cleanup' procedure and the process
// termination event will be sent out
virtual void Terminate() = 0;
void SetPid(int pid) { this->m_pid = pid; }
int GetPid() const { return m_pid; }
void SetHardKill(bool hardKill) { this->m_hardKill = hardKill; }
bool GetHardKill() const { return m_hardKill; }
IProcessCallback* GetCallback() { return m_callback; }
/**
* @brief send signal to the process
*/
virtual void Signal(wxSignal sig) = 0;
/**
* @brief do we have process redirect enabled?
*/
bool IsRedirect() const { return !(m_flags & IProcessNoRedirect); }
/**
* @brief stop reading process output in the background thread
*/
void SuspendAsyncReads();
/**
* @brief resume reading process output in the background
*/
void ResumeAsyncReads();
};
// Help method
/**
* @brief start process
* @param parent the parent. all events will be sent to this object
* @param cmd command line to execute
* @param flags possible creation flag
* @param workingDir set the working directory of the executed process
* @return
*/
WXDLLIMPEXP_CL IProcess* CreateAsyncProcess(wxEvtHandler* parent,
const wxString& cmd,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
const clEnvList_t* env = nullptr,
const wxString& sshAccountName = wxEmptyString);
/**
* @brief same as above, but uses array of instead of a single string
*/
WXDLLIMPEXP_CL IProcess* CreateAsyncProcess(wxEvtHandler* parent,
const wxArrayString& args,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
const clEnvList_t* env = nullptr,
const wxString& sshAccountName = wxEmptyString);
/**
* @brief a wrapper for the variant that accepts wxArrayString.
* This is because wxArrayString does not allow initializer list
*/
WXDLLIMPEXP_CL IProcess* CreateAsyncProcess(wxEvtHandler* parent,
const std::vector<wxString>& args,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
const clEnvList_t* env = nullptr,
const wxString& sshAccountName = wxEmptyString);
/**
* @brief create synchronous process
* @param cmd command to execute
* @param flags process creation flags
* @param workingDir working directory for the new process
* @return IProcess handle on success
*/
WXDLLIMPEXP_CL IProcess* CreateSyncProcess(const wxString& cmd,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
const clEnvList_t* env = nullptr);
/**
* @brief start process and execute a callback once the process terminates
* @param cmd command line to execute
* @brief cb callback
* @param flags possible creation flag
* @param workingDir set the working directory of the executed process
* @param env
*/
WXDLLIMPEXP_CL void CreateAsyncProcessCB(const wxString& cmd,
std::function<void(const wxString&)> cb,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
const clEnvList_t* env = nullptr);
#endif // I_PROCESS_H