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winprocess_impl.h
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110 lines (92 loc) · 4.06 KB
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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : winprocess.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __winprocess__
#define __winprocess__
#ifdef __WXMSW__
#include "asyncprocess.h"
#include "codelite_exports.h"
#include <unordered_set>
#include <wx/msw/wrapwin.h> // includes windows.h
#include <wx/string.h>
class ProcessReaderThread;
class WinWriterThread;
#define BUFFER_SIZE 16 * 1024
class WXDLLIMPEXP_CL WinProcessImpl : public IProcess
{
char m_buffer[BUFFER_SIZE];
WinWriterThread* m_writerThread = nullptr;
std::unordered_set<long> m_initialChildren;
protected:
void StartReaderThread();
bool DoReadFromPipe(HANDLE pipe, wxString& buff, std::string& raw_buff);
public:
WinProcessImpl(wxEvtHandler* parent);
~WinProcessImpl() override;
// Create process asynchronously and return a process object
static IProcess* Execute(wxEvtHandler* parent,
const wxString& cmd,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
IProcessCallback* cb = NULL);
// Create process asynchronously and return a process object
static IProcess* Execute(wxEvtHandler* parent,
const wxArrayString& args,
size_t flags = IProcessCreateDefault,
const wxString& workingDir = wxEmptyString,
IProcessCallback* cb = NULL);
/**
* @brief read data from stdout and error
* @param buff check the buffer when true is returned
* @return return true on success or timeout, false otherwise, incase of false the reader thread will terminate
*/
bool Read(wxString& buff, wxString& buffErr, std::string& raw_buff, std::string& raw_buff_err) override;
// Write to the process stdin
bool Write(const wxString& buff) override;
bool Write(const std::string& buff) override;
bool WriteRaw(const wxString& buff) override;
bool WriteRaw(const std::string& buff) override;
bool WriteToConsole(const wxString& buff) override;
// Return true if the process is still alive
bool IsAlive() override;
// Clean the process resources and kill the process if it is
// still alive
void Cleanup() override;
void Terminate() override;
void Detach() override;
void Signal(wxSignal sig) override;
private:
// Creating process related handles
HANDLE hChildStdinRd = INVALID_HANDLE_VALUE, hChildStdinWr = INVALID_HANDLE_VALUE,
hChildStdinWrDup = INVALID_HANDLE_VALUE, hChildStdoutRd = INVALID_HANDLE_VALUE,
hChildStdoutWr = INVALID_HANDLE_VALUE, hChildStdoutRdDup = INVALID_HANDLE_VALUE,
hChildStderrRd = INVALID_HANDLE_VALUE, hChildStderrWr = INVALID_HANDLE_VALUE,
hChildStderrRdDup = INVALID_HANDLE_VALUE;
VOID* m_hPseudoConsole = nullptr;
// Child process id & information
DWORD dwProcessId = wxNOT_FOUND;
PROCESS_INFORMATION piProcInfo = {};
};
#endif
#endif // __winprocess__