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image stretched for BHV point light source #80

@Mathadon

Description

@Mathadon

When zooming way out and rotating the camera in this example:
https://erichlof.github.io/THREE.js-PathTracing-Renderer/BVH_Point_Light_Source.html

The image looks like this:

image

The image is stretched out along just one axis. This seems wrong?

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