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func_illusionary_visblocker still doesn't work as expectedΒ #441

@nathnolt

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@nathnolt

Thanks for the fix of func_illusionary_visblocker,

That was really fast, major props.

But I'm really sorry, because after trying the artifact in which it was fixed, (and to honest, everything which I talked about was fixed) it still does not work as it did in v0.18.1 and thus how I personally expect it to work.

In v0.18.1 , when you give the func_illusionary_visblocker a visible texture, you should be able to see this visible texture from the inside. Whereas in 8038b73, you cannot see this texture. instead you always see the void when you're inside of this brush.

If you give different faces different textures, the texture on the outside basically also becomes that texture on the inside.

In v0.18.1 , when giving it a liquid texture, you can still walk through it, which isn't the case in 8038b73 (This is important because with a liquid texture, you can never see into the void even if you're on the bounding edge seeing partly the inside and partly the outside).

I really hope that it makes sense. Maybe you could test it on v0.18

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