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| 1 | +package org.xerosw.hid; |
| 2 | + |
| 3 | +import org.littletonrobotics.junction.Logger; |
| 4 | + |
| 5 | +import edu.wpi.first.wpilibj.GenericHID.RumbleType; |
| 6 | +import edu.wpi.first.wpilibj2.command.Command; |
| 7 | +import edu.wpi.first.wpilibj2.command.Commands; |
| 8 | +import edu.wpi.first.wpilibj2.command.button.CommandXboxController; |
| 9 | +import edu.wpi.first.wpilibj2.command.button.Trigger; |
| 10 | + |
| 11 | +public class XeroGamepad { |
| 12 | + |
| 13 | + private final CommandXboxController gamepad_; |
| 14 | + private final int port_; |
| 15 | + |
| 16 | + private boolean locked_; |
| 17 | + |
| 18 | + public XeroGamepad(int port) { |
| 19 | + port_ = port; |
| 20 | + gamepad_ = new CommandXboxController(port); |
| 21 | + locked_ = false; |
| 22 | + |
| 23 | + Logger.recordOutput("Gamepad/" + port_ + "/Locked", locked_); |
| 24 | + } |
| 25 | + |
| 26 | + /** |
| 27 | + * Sets if the inputs from this gamepad is locked from drivers. |
| 28 | + * @param enabled |
| 29 | + */ |
| 30 | + public void setLocked(boolean locked) { |
| 31 | + locked_ = locked; |
| 32 | + Logger.recordOutput("Gamepad/" + port_ + "/Locked", locked_); |
| 33 | + } |
| 34 | + |
| 35 | + /** |
| 36 | + * A command for {@link #setLocked(boolean)} |
| 37 | + * @param locked |
| 38 | + * @return A command to set the lock state of this gamepad. |
| 39 | + */ |
| 40 | + public Command setLockCommand(boolean locked) { |
| 41 | + return Commands.runOnce(() -> setLocked(locked)); |
| 42 | + } |
| 43 | + |
| 44 | + /** |
| 45 | + * Whether or not this gamepad is locked from driver input. |
| 46 | + * @return If its locked |
| 47 | + */ |
| 48 | + public boolean isLocked() { |
| 49 | + return locked_; |
| 50 | + } |
| 51 | + |
| 52 | + /** |
| 53 | + * Whether or not this gamepad is unlocked from driver input. |
| 54 | + * @return If its unlocked |
| 55 | + */ |
| 56 | + public boolean isUnlocked() { |
| 57 | + return !locked_; |
| 58 | + } |
| 59 | + |
| 60 | + /* |
| 61 | + * Buttons |
| 62 | + */ |
| 63 | + |
| 64 | + public Trigger a() { |
| 65 | + return ifUnlocked(gamepad_.a()); |
| 66 | + } |
| 67 | + |
| 68 | + public Trigger b() { |
| 69 | + return ifUnlocked(gamepad_.b()); |
| 70 | + } |
| 71 | + |
| 72 | + public Trigger x() { |
| 73 | + return ifUnlocked(gamepad_.x()); |
| 74 | + } |
| 75 | + |
| 76 | + public Trigger y() { |
| 77 | + return ifUnlocked(gamepad_.y()); |
| 78 | + } |
| 79 | + |
| 80 | + public Trigger leftBumper() { |
| 81 | + return ifUnlocked(gamepad_.leftBumper()); |
| 82 | + } |
| 83 | + |
| 84 | + public Trigger rightBumper() { |
| 85 | + return ifUnlocked(gamepad_.rightBumper()); |
| 86 | + } |
| 87 | + |
| 88 | + public Trigger back() { |
| 89 | + return ifUnlocked(gamepad_.back()); |
| 90 | + } |
| 91 | + |
| 92 | + public Trigger start() { |
| 93 | + return ifUnlocked(gamepad_.start()); |
| 94 | + } |
| 95 | + |
| 96 | + public Trigger leftStick() { |
| 97 | + return ifUnlocked(gamepad_.leftStick()); |
| 98 | + } |
| 99 | + |
| 100 | + public Trigger rightStick() { |
| 101 | + return ifUnlocked(gamepad_.rightStick()); |
| 102 | + } |
| 103 | + |
| 104 | + public Trigger leftTrigger(double threshold) { |
| 105 | + return ifUnlocked(gamepad_.leftTrigger(threshold)); |
| 106 | + } |
| 107 | + |
| 108 | + public Trigger leftTrigger() { |
| 109 | + return ifUnlocked(gamepad_.leftTrigger()); |
| 110 | + } |
| 111 | + |
| 112 | + public Trigger rightTrigger(double threshold) { |
| 113 | + return ifUnlocked(gamepad_.rightTrigger(threshold)); |
| 114 | + } |
| 115 | + |
| 116 | + public Trigger rightTrigger() { |
| 117 | + return ifUnlocked(gamepad_.rightTrigger()); |
| 118 | + } |
| 119 | + |
| 120 | + public Trigger pov(int angle) { |
| 121 | + return ifUnlocked(gamepad_.pov(angle)); |
| 122 | + } |
| 123 | + |
| 124 | + public Trigger povUp() { |
| 125 | + return ifUnlocked(gamepad_.povUp()); |
| 126 | + } |
| 127 | + |
| 128 | + public Trigger povUpRight() { |
| 129 | + return ifUnlocked(gamepad_.povUpRight()); |
| 130 | + } |
| 131 | + |
| 132 | + public Trigger povRight() { |
| 133 | + return ifUnlocked(gamepad_.povRight()); |
| 134 | + } |
| 135 | + |
| 136 | + public Trigger povDownRight() { |
| 137 | + return ifUnlocked(gamepad_.povDownRight()); |
| 138 | + } |
| 139 | + |
| 140 | + public Trigger povDown() { |
| 141 | + return ifUnlocked(gamepad_.povDown()); |
| 142 | + } |
| 143 | + |
| 144 | + public Trigger povDownLeft() { |
| 145 | + return ifUnlocked(gamepad_.povDownLeft()); |
| 146 | + } |
| 147 | + |
| 148 | + public Trigger povLeft() { |
| 149 | + return ifUnlocked(gamepad_.povLeft()); |
| 150 | + } |
| 151 | + |
| 152 | + public Trigger povUpLeft() { |
| 153 | + return ifUnlocked(gamepad_.povUpLeft()); |
| 154 | + } |
| 155 | + |
| 156 | + public Trigger povCenter() { |
| 157 | + return ifUnlocked(gamepad_.povCenter()); |
| 158 | + } |
| 159 | + |
| 160 | + /* |
| 161 | + * Axes |
| 162 | + */ |
| 163 | + |
| 164 | + public double getLeftX() { |
| 165 | + return zeroIfLocked(gamepad_.getLeftX()); |
| 166 | + } |
| 167 | + |
| 168 | + public double getRightX() { |
| 169 | + return zeroIfLocked(gamepad_.getRightX()); |
| 170 | + } |
| 171 | + |
| 172 | + public double getLeftY() { |
| 173 | + return zeroIfLocked(gamepad_.getLeftY()); |
| 174 | + } |
| 175 | + |
| 176 | + public double getRightY() { |
| 177 | + return zeroIfLocked(gamepad_.getRightY()); |
| 178 | + } |
| 179 | + |
| 180 | + public double getLeftTriggerAxis() { |
| 181 | + return zeroIfLocked(gamepad_.getLeftTriggerAxis()); |
| 182 | + } |
| 183 | + |
| 184 | + public double getRightTriggerAxis() { |
| 185 | + return zeroIfLocked(gamepad_.getRightTriggerAxis()); |
| 186 | + } |
| 187 | + |
| 188 | + public void setRumble(RumbleType type, double value) { |
| 189 | + gamepad_.setRumble(type, value); |
| 190 | + } |
| 191 | + |
| 192 | + |
| 193 | + public boolean isConnected() { |
| 194 | + return gamepad_.isConnected(); |
| 195 | + } |
| 196 | + |
| 197 | + // Utils |
| 198 | + |
| 199 | + private Trigger ifUnlocked(Trigger trigger) { |
| 200 | + return trigger.and(this::isUnlocked); |
| 201 | + } |
| 202 | + |
| 203 | + private double zeroIfLocked(double axis) { |
| 204 | + return isUnlocked() ? axis : 0.0; |
| 205 | + } |
| 206 | + |
| 207 | +} |
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