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Setting a Target/Attractor for the Agents #3

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@erthium

Another next step that we can set to the simulation is to be able set a target for the agents, such as the cursor, so that they will try to follow and reach to that target.

Another idea is to set - not a target but - attractors, which could be considered like food. The difference is that attractor can only be seen by the agent if it's in the visual range.

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