@@ -270,21 +270,7 @@ namespace
270270 { " hud:text" , eBaseTypeHUD_text, sizeof (xBase) + sizeof (xhud::text_widget), false , xhud::text_widget::load },
271271 { " game_object:bungee_hook" , eBaseTypeBungeeHook, sizeof (bungee_state::hook_type), false , bungee_state::load },
272272 { " game_object:Flythrough" , eBaseTypeCameraFly, sizeof (zCameraFly), false , zCameraFly_Init },
273- #if 1 // include the rest of the strings here until their parent functions are decomped
274- { " game_object:Camera_Tweak\0 "
275- " ... scene preload ...\n\0 "
276- " ... scene loading ...\n\0 "
277- " ... scene asset queue ...\n\0 "
278- " ...initializing scene - sound\n\0 "
279- " ...initializing scene - base types\n\0 "
280- " PAREMIT_FIREWORKS_TRAIL\0 "
281- " PAREMIT_FIREWORKS1\0 "
282- " PAREMIT_FIREWORKS2\0 "
283- " Fireworks_explode\0 "
284- " Fireworks_trail" , eBaseTypeCameraTweak, sizeof (zCameraTweak), false , zCameraTweak_Init }
285- #else
286273 { " game_object:Camera_Tweak" , eBaseTypeCameraTweak, sizeof (zCameraTweak), false , zCameraTweak_Init }
287- #endif
288274 };
289275 // clang-format on
290276
@@ -3512,8 +3498,8 @@ void zSceneEnableScreenAdj(U32 enable)
35123498
35133499void zSceneSetOldScreenAdj ()
35143500{
3515- oldOffsetx = offsetx;
3516- oldOffsety = offsety;
3501+ *( volatile F32*)(& oldOffsetx) = offsetx;
3502+ *( volatile F32*)(& oldOffsety) = offsety;
35173503}
35183504
35193505U32 zScene_ScreenAdjustMode ()
0 commit comments