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Allow bones to be renamed to proper names when converting from VRChat to VRM #51

@SorcererPonse

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@SorcererPonse

So on this avatar:
Fina

There is an error when attempting to create an avatar from the VRM file:
http://puu.sh/JnPug/41c3be814d.png

Would it be possible for there to be some way to rename the bones during the conversion process? Since this avatar has a large list of bones named like this:

http://puu.sh/JnPvO/0889c41622.png

and then some, it would likely be a lot easier if they could be batch renamed instead of having to rename each one individually.

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