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* feat: incident response improvements
First half of the original incident response improvements PR.
Co-authored-by: wildmolasses <[email protected]>
* fix tests and add specs
* misc fixes
* more fixes
* emit event on setRespectedGameTypeUpdatedAt, and test wasRespectedGameType as withdrawal finality condition
* withdrawal when gameWasNotRespectedGameType reverts
* anchor game blacklisted and getAnchorGame tests
* isGameAirgapped
* tiny specs change
* add snapshots
* fix specs test and ASR snapshot
* update semver
* no compilation rrestrictions when optimizer is off
* interop portal semver
* justfile ignore, semver
* minor tweaks
* expanded test coverage
* various logical tweaks
* test fix
* clearer error
* fix test flake in go tests
* add portal tests
* portal2 tests: encodeCall
* FDG test: recipient can't receive value reverts
* various final tweaks
* regenerate snapshots
* fix specs tests
* final test fixes
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Co-authored-by: wildmolasses <[email protected]>
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