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After updating to this version, you should not revert to an old version. This version changes the method of storing the profile resources, so you will lose them if you switch to a version that doesn't support it.
Changelog:
Added a function to disable the mods temporarily.
Added lazy-loading support on all profiles dialog, and tutorials page.
Added could not find any result prompt into the browser.
Added a count label for the resources in the modpack details dialog.
Added an option to the profile context menu to directly go to the edit profile page.
Now the launcher supports downloading Java from two sources, which is configurable from the settings. (Azul Zulu - default and Eclipse Adoptium)
Added an option to prompt the user during profile importation, asking if the launcher should overwrite an existing profile with the same name.
Added always yes and always no options into the dialogs.
Added a little heart (<3)
Added CTRL+S support on the edit profile page.
Added a clear account settings button on the edit profile page.
Added general resource browser.
Download your resources without creating a profile.
It imports the necessary mods for using shaders when a shader is installed.
Added name tooltip to the loader icons in the edit profile page.
Added mouse middle button shortcut onto the dock profile object to directly navigate to the profile folder.
Added force load (SHIFT + CLICK) into the resources.
Added ESC shortcut on the CCombo.
Fixed custom Java loop issue.
Fixed an issue while copying the profile settings.
Fixed the UTF-8 character problem in the worlds page.
Fixed null error in the tutorials page when there are no tutorials.
Fixed OptiFine details dialog errors.
Fixed CLPatcher game crash problem.
Fixed an issue when the profile name changed.
Fixed the edit profile page NTS triggers.
Fixed wrapper version issue when the game version is about to change.
Fixed stop and start issues while launching.
Fixed missing updated announcement when a resource is deleted.
Fixed max/min RAM slider issues.
Fixed edit profile page safe save checkers.
Fixed incorrect padding issue while dragging a dock object.
Fixed the problem of scrolling to the start when a resource is deleted in the profile page.
Fixed shader file deletion problem.
Fixed window dragging issues and window size saving issues on closing.
Fixed selection menu shifting bug.
Fixed the mismatch between the Microsoft account username and the local username.
Made profile page drag-drop importing supporting Quilt and NeoForge.
Made the settings page responsive.
Made CMenu open faster. (500 ms to 100 ms)
Made the event handler key dynamic in the multiple instance handlers.
Updated invalid characters in the translation files.
Updated the auth handler port allocation system.
Updated experimental profile page update handler.
Updated and centralized the general UI and replaced hard-coded UTF-8 icons with SVG icons (-fx-shape).
Updated JavaFX version from 17.0.2 to 21.0.7
Changed 'Account Name' concept to 'Username'
Removed the ambiguity between wrapper and loader, and all the wrapper instances were changed to loader.
Improved invalid profile detection system. Now, the profile folder that starts with a dot '.' is not allowed and will be invisible.
Improved resource browser user experience.
Improved the security of the world deletion.
Optimized the dock.
Optimized unused translates and dot function.
Got back the missing offline versions of old game instances.
Now,
profiles' resources are collected into a single JSON field. (See warning)
the game will use your system's default language.
the profile drag-to-export is happening when the profile is dragged out of the window.
This discussion was created from the release v1.1.9.
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Warning
After updating to this version, you should not revert to an old version. This version changes the method of storing the profile resources, so you will lose them if you switch to a version that doesn't support it.
Changelog:
This discussion was created from the release v1.1.9.
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