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Fix small typos in readme (#2)
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README.md

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![clouds](https://github.com/evroon/bevy-volumetric-clouds/raw/master/.github/screenshots/clouds.jpg)
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This is a plugin for [Bevy](https://github.com/bevyengine/bevy) that renders voluemtric clouds
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using raymarching using the method of Horizon Zero Dawn by Guerilla Games (see [credits](#credits)).
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This is a plugin for [Bevy](https://github.com/bevyengine/bevy) that renders volumetric clouds
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using the method of Horizon Zero Dawn by Guerilla Games (see [credits](#credits)).
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## Usage
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## Limitations
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A few limiations apply for now and hopefully get fixed in the future:
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A few limitations apply for now and hopefully get fixed in the future:
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- There is no integration with Bevy's internal atmosphere rendering yet, this plugin uses a simple
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sky rendering function
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sky rendering function.
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- The clouds are drawn on a skybox that does not take the depth buffer into account yet. Therefore,
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it's not yet possible to "fly" into the clouds, the clouds are only visible from ground-level.
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- For now the clouds render resolution is set to 1920x1080 and can't be changed.

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