Releases: exeldro/obs-shaderfilter
Releases · exeldro/obs-shaderfilter
Version 2.2.1
Fix crash when selecting file
Fix memory leak
Fix blending for following filters
Fix color
Version 2.2.0
- Add Transitions
- Fix transparent colors (@FiniteSingularity)
- Render shader only once per tick
- Add rotating-source.shader
Version 2.1.3
support more shaders with opengl
Version 2.1.2
- Fix memory leaks
- Fix dynamic-mask.shader for glsl
- Add gb-camera.shader
- Add voronoi-pixelation.shader
- Add intensity-scope.shader
- Add tv-crt-subpixel.shader
- Add rain-window.shader
- Add hsl_hsv_saturation.shader by @CameraTim
Version 2.1.1
- Fix shader color parameters
- Fix RGB visibility shader
- Add version info to settings
- Add error information to settings
Version 2.1.0
- Add property group support
- Fix color space for 10 bit sources
- Add shader examples:
- dynamic mask
- halftone
- rgb split (Anaglyph 3D)
- rgb visibility (by @EposVox)
Version 2.0.0
Add input field options and made example shaders use them
Try detect if selected file is shader or effect file
Version 1.22.0
Add option to use other source for textures
Add some example shaders
Version 1.21.3
update shaders for opengl
Version 1.21.2
fix build