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| 1 | +# Dynamic Programming Approach |
| 2 | + |
| 3 | +The **Dynamic Programming (DP)** approach is an efficient way to solve the problem of making change for a given total using a list of available coin denominations. It minimizes the number of coins needed by breaking down the problem into smaller subproblems and solving them progressively. |
| 4 | + |
| 5 | +This approach ensures that we find the most efficient way to make change and handles edge cases where no solution exists. |
| 6 | + |
| 7 | +## Explanation |
| 8 | + |
| 9 | +1. **Initialize Coins Usage Tracker**: |
| 10 | + - We create a list `coinsUsed`, where each index `i` stores the most efficient combination of coins that sum up to the value `i`. |
| 11 | + - The list is initialized with an empty list at index `0`, as no coins are needed to achieve a total of zero. |
| 12 | + |
| 13 | +2. **Iterative Dynamic Programming**: |
| 14 | + - For each value `i` from 1 to `grandTotal`, we explore all available coin denominations to find the best combination that can achieve the total `i`. |
| 15 | + - For each coin, we check if it can be part of the solution (i.e., if `coin <= i` and `coinsUsed[i - coin]` is a valid combination). |
| 16 | + - If so, we generate a new combination by adding the current coin to the solution for `i - coin`. We then compare the size of this new combination with the existing best combination and keep the one with fewer coins. |
| 17 | + |
| 18 | +3. **Result**: |
| 19 | + - After processing all values up to `grandTotal`, the combination at `coinsUsed[grandTotal]` will represent the most efficient solution. |
| 20 | + - If no valid combination exists for `grandTotal`, an exception is thrown. |
| 21 | + |
| 22 | + |
| 23 | +```java |
| 24 | +import java.util.List; |
| 25 | +import java.util.ArrayList; |
| 26 | + |
| 27 | +class ChangeCalculator { |
| 28 | + private final List<Integer> currencyCoins; |
| 29 | + |
| 30 | + ChangeCalculator(List<Integer> currencyCoins) { |
| 31 | + this.currencyCoins = currencyCoins; |
| 32 | + } |
| 33 | + |
| 34 | + List<Integer> computeMostEfficientChange(int grandTotal) { |
| 35 | + if (grandTotal < 0) |
| 36 | + throw new IllegalArgumentException("Negative totals are not allowed."); |
| 37 | + |
| 38 | + List<List<Integer>> coinsUsed = new ArrayList<>(grandTotal + 1); |
| 39 | + coinsUsed.add(new ArrayList<Integer>()); |
| 40 | + |
| 41 | + for (int i = 1; i <= grandTotal; i++) { |
| 42 | + List<Integer> bestCombination = null; |
| 43 | + for (int coin: currencyCoins) { |
| 44 | + if (coin <= i && coinsUsed.get(i - coin) != null) { |
| 45 | + List<Integer> currentCombination = new ArrayList<>(coinsUsed.get(i - coin)); |
| 46 | + currentCombination.add(0, coin); |
| 47 | + if (bestCombination == null || currentCombination.size() < bestCombination.size()) |
| 48 | + bestCombination = currentCombination; |
| 49 | + } |
| 50 | + } |
| 51 | + coinsUsed.add(bestCombination); |
| 52 | + } |
| 53 | + |
| 54 | + if (coinsUsed.get(grandTotal) == null) |
| 55 | + throw new IllegalArgumentException("The total " + grandTotal + " cannot be represented in the given currency."); |
| 56 | + |
| 57 | + return coinsUsed.get(grandTotal); |
| 58 | + } |
| 59 | +} |
| 60 | +``` |
| 61 | + |
| 62 | +## Key Points |
| 63 | + |
| 64 | +- **Time Complexity**: The time complexity of this approach is **O(n * m)**, where `n` is the `grandTotal` and `m` is the number of available coin denominations. This is because we iterate over all coin denominations for each amount up to `grandTotal`. |
| 65 | + |
| 66 | +- **Space Complexity**: The space complexity is **O(n)** due to the list `coinsUsed`, which stores the most efficient coin combination for each total up to `grandTotal`. |
| 67 | + |
| 68 | +- **Edge Cases**: |
| 69 | + - If the `grandTotal` is negative, an exception is thrown immediately. |
| 70 | + - If there is no way to make the exact total with the given denominations, an exception is thrown with a descriptive message. |
| 71 | + |
| 72 | +## Trade-offs and Considerations |
| 73 | + |
| 74 | +- **Efficiency**: This approach is highly efficient in terms of minimizing the number of coins, but it might require significant memory for larger `grandTotal` values, as the space complexity grows linearly with `grandTotal`. |
| 75 | + |
| 76 | +- **Alternative Approaches**: |
| 77 | + - A **Greedy Approach** could be faster for some cases but does not always guarantee the minimum number of coins. |
| 78 | + - This dynamic programming approach is best when the goal is to guarantee the fewest coins possible, especially when no simple greedy solution exists. |
| 79 | + |
| 80 | +## Conclusion |
| 81 | + |
| 82 | +The dynamic programming approach provides an optimal solution for the change-making problem, ensuring that we minimize the number of coins used while efficiently solving the problem for any `grandTotal`. However, it’s essential to consider the trade-offs in terms of memory usage and the time complexity when dealing with very large inputs. |
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