You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: exercises/camicia/instructions.md
+1Lines changed: 1 addition & 0 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -19,6 +19,7 @@ Your program will receive the initial configuration of two players' decks and mu
19
19
The other player must then pay a penalty based on the new payment card.
20
20
- If the penalty is fully paid without interruption, the player who placed the **last payment card** collects the central pile and places it at the bottom of their deck.
21
21
That player then starts the next round.
22
+
- If a player runs out of cards and is unable to play a card (either while paying a penalty or when it is their turn), the other player collects the central pile.
22
23
- The moment when a player collects cards from the central pile is called a **trick**.
23
24
- If a player has all the cards in their possession after a trick, the game **ends**.
24
25
- The game **enters a loop** as soon as the decks are identical to what they were earlier during the game, **not** counting number cards!
0 commit comments