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Scriptsengineer
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Update README
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README.md

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[![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](MIT)
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[![Twitter: ScriptsEngineer](https://img.shields.io/twitter/follow/ScriptsEngineer.svg?style=social)](https://twitter.com/ScriptsEngineer)
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![Demo2](https://raw.githubusercontent.com/wiki/ExpressoBits/EBConsole/Demo3.gif)
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![Demo4](https://raw.githubusercontent.com/wiki/ExpressoBits/EBConsole/Demo4.gif)
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## Features
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### ![Logs](https://raw.githubusercontent.com/ExpressoBits/EBConsole/master/Editor/Textures/Logs.png) Logs component
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![Demo3](https://raw.githubusercontent.com/wiki/ExpressoBits/EBConsole/Demo3.gif)
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Component that displays responses from the console, when added creates a new visual component that allows displaying logs in toasts (when the commander is closed) and persistent logs until the defined limit is exceeded (this is displayed when the commander is open).
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Here are a variety of settings to make:
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### ![Stater](https://raw.githubusercontent.com/ExpressoBits/EBConsole/master/Editor/Textures/Stater.png) Stater
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![Stater](https://raw.githubusercontent.com/wiki/ExpressoBits/EBConsole/Stats.png)
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This component other is used alone, it is used to add power feature display messages that stay somewhere on the screen with status function . A good example is the use of fps (Frames per second) status that is used by a prefab with the Stater component.
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At the moment it is extremely simple and should always be linked to a Visual Stater

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