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47 lines (37 loc) · 744 Bytes
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Vector2D.lua
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47 lines (37 loc) · 744 Bytes
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--Imports
local math = math
local Class = require "Class"
local Vector2D = Class{
x = 0,
y = 0
}
setfenv(1, Vector2D)
function Vector2D:init(x, y)
self.x = x
self.y = y
end
function Vector2D:add(v)
self.x = self.x + v.x
self.y = self.y + v.y
end
function Vector2D:sub(v)
self.x = self.x - v.x
self.y = self.y - v.y
end
function Vector2D:scale(factor)
self.x = self.x * factor
self.y = self.y * factor
end
function Vector2D:dot(v)
return (self.x * v.x + self.y * v.y)
end
function Vector2D:cross(v)
return self.x * v.y - self.y * v.x
end
function Vector2D:len()
return math.sqrt(self:dot(self))
end
function Vector2D:angle()
return math.atan2(self.y, self.x)
end
return Vector2D