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Fewer calls to direct manipulation callback (#52296)
Summary:
Pull Request resolved: #52296
## Changelog:
[Internal] [Changed] - Fewer calls to direct manipulation callback
`NativeAnimatedNodesManager::onRender` is supposed to run each frame for c++ animation, from the callstack sample trace, the vast majority of time is spent on `updateNodes` (run update on all AnimatedNodes) and `commitProps` (where either Fabric ShadowTree commit or direct manipulation is called). Change in this PR is supposed to reduce time spent in `commitProps`
{F1979788964}
Reviewed By: sammy-SC
Differential Revision: D77380842
fbshipit-source-id: 2f25ca1fba4171a7b3e485298738379d0daff3ad
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