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Allow setting debugID on AnimatedValue and TimingAnimation (#48106)
Summary:
Pull Request resolved: #48106
This could make it easier to locate and debug AnimatedValue and driver from native - so far on the native side of animated, the only way to identify an Animation driver or AnimatedNode is integer IDs and the type, which made it difficult to debug when surface gets complicated
Here I only enabled it for AnimatedValue and TimingAnimation, because
* TimingAnimation is most commonly used
* all the animation drivers (frames, spring, decay) can only drive Value type of AnimatedNode on the native side, so it's the primitive component of AnimatedNode
Changelog: [Internal]
Reviewed By: yungsters
Differential Revision: D66790298
fbshipit-source-id: ddd64a5728120f061aa902f25c93b1701617031b
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